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ProspectBar

Abandoned
Make a bar with lootable items including those which can be prospected, disenchanted, milled, unlocked, or opened.

File Details

v201103011514

  • R
  • Mar 1, 2011
  • 6.00 KB
  • 306
  • 4.0.6
  • Retail

File Name

ProspectBar-v201103011514.zip

Supported Versions

  • 4.0.6

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r29 | egingell | 2011-03-01 22:14:47 +0000 (Tue, 01 Mar 2011) | 1 line
Changed paths:
   A /tags/v201103011514 (from /trunk:28)

-- Tagging
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r28 | egingell | 2011-03-01 22:14:37 +0000 (Tue, 01 Mar 2011) | 2 lines
Changed paths:
   M /trunk/ProspectBar.lua

-- You can hide items from the bar by control right-click. To unhide them, use the new slash command: "/prospectbar unhide all|itemlink" - all: remove all hidden items. itemlink: remove the item (must be shift clicked or copied from the saved variables file).

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r26 | egingell | 2011-02-28 21:08:55 +0000 (Mon, 28 Feb 2011) | 1 line
Changed paths:
   M /trunk/ProspectBar.lua

-- Not-fully-tested fix for ticket 7 (error when looting lootable items - lock boxes, etc.).
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r24 | egingell | 2011-02-25 22:29:28 +0000 (Fri, 25 Feb 2011) | 1 line
Changed paths:
   M /trunk/ProspectBar.lua

-- Possible fix for ticket #5.
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r22 | egingell | 2011-02-03 01:48:49 +0000 (Thu, 03 Feb 2011) | 1 line
Changed paths:
   M /trunk/ProspectBar.lua

-- If the locale string for "Armor" and "Weapon" aren't found, treat all green or better items as disenchantable.
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r20 | egingell | 2011-02-03 01:43:49 +0000 (Thu, 03 Feb 2011) | 1 line
Changed paths:
   M /trunk/ProspectBar.lua

-- Added localization.
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r18 | egingell | 2011-02-01 21:52:57 +0000 (Tue, 01 Feb 2011) | 1 line
Changed paths:
   M /trunk/ProspectBar.lua

-- Replaced "Weapon" and "Armor" with some variables I found in GlobalStrings.lua in an effort to fix problems with locales.
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