File Details
Clairvoyance 1.25
- R
- Mar 18, 2007
- 5.89 KB
- 700
- 2.0.1
- Retail
File Name
clairvoyance-clairvoyance-1-25.zip
Supported Versions
- 2.0.1
1.25 - March 16, 2007
- Added a couple other saftey nets to prevent the error I thought was fixed in 1.21 happening, seems to have been caused by a couple different things.
- Changed icon size to match the size of the bar so they don't overlap
- Added focus targets to type 2 spells
- Type 2 spells will clear when you exit combat
- Added Sacred Candle counter to title bar until I finish the new frame.
1.22 - March 14, 2007
- Optimized code to use less memory and run faster
- Fixed a bug where it wouldn't clear the last bar properly
- Changed Abolish Disease to a Type 1 spell
1.21 - Mar 13, 2007
- Fixed a bug that would cause the spell info to nil before the barcount was cleared, creating a perma error.
1.2 - Feb 29, 2007
- Moved the Imp-SWP code to a different event so it will properly register
- Fixed bug where the statusbar wouldn't refresh the spell when cast on a player
- Corrected problem that would cause an error if you reached your 8th bar
- Corrected problem with no icon displaying on the 9th bar
1.1 - Feb 27, 2007
- Fixed a bug that would cause an error when casting a friendly spell on a non party member
- Added a 0 to the bar/player queue for a safty net to prevent errors in case the mod worked really fast.
1.0 - Feb 26, 2007
- Initial release to public
Todo:
- Make mod scale
- A scared candle counter to be displayed on the title bar so you don't have to go searching your bags.
- A warning if your target has unstable affliction so you know to NOT dispel
- A warning if your target is immune to fear
- Detect shadow vulnerability to put on status bar
- Detect Blackout to put on status bar
- Look into resist detection, currently you don't get any info in the API part of the code to see if the spell you cast was resisted, but the combat log will display it so I want to play around with that.
- As far as I know, there is no way to tell if a mob you have debuffed has died...but I will look into some alternatives.
- Localization support

