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KLHManaStorm

Abandoned
KLHManaStorm
<p>Casting bar and Target bar</p>

Casting bar and Target bar

Description

Note: this used to be KLHFastTarget. I can't get my mod KLHManaStorm accepted normally, so i'm just renting out this space.

KLHManaStorm 3.3
Kenco@Perenolde

KLHManaStorm is a one click raid healing mod with a focus on overheal prevention in high latency.

With one macro, the mod will select an appropriate target to heal, and cast a spell and rank of its choosing based on your Talents, +Healing gear and buffs on the target. The mod has a GUI where you can configure target prioritisation and spell selection parameters.

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Usage

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To view the GUI, type
/kms

In particular check out the Tutorial section, which details more macros. The basic macro, which will do targetting and spell selection, is

/script klhms.main.execute()

When you run the macro, a few graphical elements will appear on the screen.

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Spell and Target Bars

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Two bars will appear in the middle of the screen (yeah, they'll be movable soon). The bottom bar shows the status of the spell. The bar moves down from right to left. It's similar to the spell casting bar but is multicoloured:

(Right bit) green section: "still casting" zone. In this area the spell still has a long time to go. Clicking the macro in this section will do nothing.

(Middle bit) yellow section: "safe overheal" zone. In this area, a cancel message will definitely reach the server in time. If you click the macro in this zone, the spell will be cancelled if the heal is going to overheal too much. A new spell will also be cast on your current target.

(Left) red section: speed recast zone. In this area, the spell has already been cast, the message just hasn't come to your computer. If you click the macro in this zone, a new spell will be cast.

Above the spell bar is the target bar. It's like a health bar for your target, but it also shows what effect the heal will have. The left part of the bar show's the target's hit points, colour coded (red for low health, green for full health, etc). On the right of their health bar is a blue bar showing how much health the current heal will contribute. If the spell will overheal, a purple bar extends past the end of the player's health bar.

Around the bars are labels showing the spell being cast, the target's name, and the target's health missing.


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KLHFastTarget R2
Kenco@Perenolde

KLHFT is designed to quickly assign tanks to large groups of mobs in conjunction with CT_RA's Target Manager ('/tm' to activate). Type "/kft on" to activate the mod, then clear your target. Then move your mouse over the group of mobs. Whenever you mouseover a mob, if it is not being targetted by any of the CT_RA Main Tanks, that mob will be targetted and a message printed. Assign the target to a MT, then clear your target (e.g. press escape), then repeat!

This was primarily designed for the Garr fight, but should be of benefit on any encounter with a large amount of mobs to target, particularly some of the pulls in ZG. Remember to deactivate the targetting feature - "/kft off" - after targetting is done, if you are worried about your target being assigned by the mod in combat.

To be precise, the mod will Target a mob if
- fast targetting is enabled. i.e. after a call to "/kft on" and before "/kft off". The startup state is off.
- you have no target selected
- you have ctra installed
- there is a hostile unit in "mouseover"
- none of the CTRA main targets are targetting "mouseover"

The KLHManaStorm Team

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