Crunch (Rogue Stun Maximizer)
This mod is a work in progress. It's the first beta!
**** I need some more feedback to make it even more useful. ****
What it does now is check your current target for stuns and avoids wasting or doubling up on stuns.
I use it as in my solo farming. I think with some feedback on how to incorporate Gouge it can become even more useful.
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An example of Crunch in action is:
Fighting a mob, you decide you need to Kidney Shot the mob but your mace proc goes off right before. Crunch will scan the mobs debuffs and if Mace Stun is found it will not do the Kidney Shot. Why? Kidney Shot removes the Mace Stun proc so if you KS right after a Mace Stun you wasted the free stun.
Crunch will skip the KS completely. After the Mace Stun wears off you can KS again and this time it will hit (you will have wasted no energy or free stun time).
Crunch also acts as your Cheap Shot / Kidney Shot mashable button. It will detect if your in stealth or not and cast the correct stun. So if you just vanish and then mash your Crunch key it will automatically cast Cheap Shot.
I don't PVP much so I would need some feedback on Gouge. When would you prefer Gouge over KS? When you have no combo points? I am aiming to make this your one button to stun.
Quick Summary: Crunch wont allow you to KS or CS while a Mace Stun or Gouge is active (from you or another rogue) this way you don't waste the stun time.
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To Use Crunch:
create a macro:
/script Crunch()
I use this macro so I can see the cooldown timers:
/script -- CastSpellByName("Kidney Shot")
/script Crunch()
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Remember it will do both KS and CS depending if your in Stealth or not.