File Details
v0.3.3
- R
- Mar 9, 2026
- 28.58 KB
- 31
- 12.0.1
- Retail
File Name
PreyMate-v0.3.3.zip
Supported Versions
- 12.0.1
Changelog
[0.3.3]
2026-03-09
Added
- CurseForge project description auto-updates from README on release
[0.3.2]
2026-03-09
Fixed
- Removed invalid key from .pkgmeta causing CurseForge packaging errors
[0.3.1]
2026-03-09
Fixed
- Release workflow now tags the correct commit (includes .toc version update)
[0.3.0]
2026-03-09
Added
- Auto-pay hunt fee option (confirms gossip cost automatically during auto-accept flow)
- Debug logging for gossip confirm events and difficulty selection details
Changed
- Reordered settings: Auto-accept, Prey Level, Auto-pay, Debug
- Debug logging label styled grey to reduce visual prominence
[0.2.1]
2026-03-09
Fixed
- Corrected game version tag from 12.0.0 to 12.0.1
- Added CurseForge project ID to packaging metadata
[0.2.0]
2026-03-09
Added
- Settings panel in Options (ESC > Options > AddOns > PreyMate)
- Auto-accept Prey hunt from Astalor Bloodsworn (toggle in settings)
- Prey difficulty selection (Normal / Hard / Nightmare)
- Fallback popup when selected difficulty is unavailable
- Debug logging toggle in settings
- Addon icon in the AddOns menu
/pmopens settings panel- Modular file structure (Core, Accept, Options)
Changed
- Brightened "Prey" color from dark red to #CC3333 for readability
- Quest tracking now retries automatically if super-track doesn't stick
- Slash command callout displayed in a bordered box in settings
Fixed
- Race condition where quest tracking would report success but not actually track
[0.1.0]
2026-03-08
Added
- Automatically tracks the Prey world quest when a hunt quest is accepted
- Retracks the hunt quest when your target has been revealed
/pm trackslash command to manually find and supertrack the active Prey world quest

