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PremadeGroupsQOL

Addon for improving the premade groups UI.

File Details

v0.2.4

  • R
  • May 22, 2026
  • 16.71 KB
  • 6
  • 12.0.5
  • Retail

File Name

PremadeGroupsQOL-v0.2.4.zip

Supported Versions

  • 12.0.5

Changelog

v0.2.4

  • First release on CurseForge.

v0.2.3

  • [OCE] badge on applicant member names in the ApplicationViewer. Tags every member of a multi-applicant individually based on their realm.

v0.2.2

  • Fix: delist-then-relist no longer restores a stale dungeon (a prior regular-dropdown pick) over the party-key dungeon you actually listed. Party-key picks now correctly stamp the dungeon/activity trackers.

v0.2.1

  • Party Keys: picking a party member's key now focuses the title field and selects existing text so you can type their level in a few keystrokes. A green +N hint next to the "Title" label shows what to type.
  • The hint is skipped when the title's leading number already matches the picked key's level (+10 title + pick +10 key = silent).
  • The hint clears automatically when you pick a regular dungeon or activity, or start typing.
  • Fix: title auto-fill no longer wrongly fires for party members' keys (it was using your own keystone level, producing empty or wrong values).

v0.2.0

  • Party Keys section at the top of the dungeon dropdown. Lists keystones held by you and your party members; clicking one populates the dungeon, difficulty, and title. Uses LibKeystone — interoperable with BigWigs, DBM, Details!, and other addons that embed it.
  • Applicant sort by Mythic+ score (descending) in the ApplicationViewer. Multi-applicant groups sort by the primary applier's score. Applies to all party members, not just the leader.

v0.1.0

Initial release.

  • Dungeon dropdown filtered to M+ keystone dungeons in the "List a Group" panel. "More" still exposes the full list via the ActivityFinder.
  • Title field persists across dungeon and difficulty changes (typed titles and auto-fills both). Re-auto-fills only when empty.
  • Difficulty stays put when switching dungeons. Falls back to Blizzard's default if the new dungeon doesn't offer the same difficulty.
  • Dungeon persists across the list/delist cycle. Only after you've explicitly picked a dungeon this session; first-ever opens still respect the keystone default.
  • Playstyle defaults to "Competitive" on fresh panel opens. Edit-mode preserves the listing's actual playstyle.