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PreDungeonChecklist

Shows what's ready — and what's not — before every Mythic+ dungeon start: consumables, talents, key abilities, and group buffs, all in one glanceable checklist.
Pre-Dungeon Checklist

A pre-flight checklist for Mythic+ that shows what's actually ready — and what still needs to be done - before the dungeon.

It pops up automatically on the ready check, and again when you zone into a Mythic or Mythic+ dungeon, so problems surface while the group is still forming instead of ten seconds before the pull starts. No ready check fired, or the group just pulls anyway? Run /pdc any time to open it manually.

What it checks automatically

Flask — scans your buffs for an active flask, with a dropdown to prefer one of this season's actual flasks. Each flask is tracked by crafted rank (Rank 2 / Rank 3) separately, shown with Blizzard's own quality badge, since the two ranks are otherwise identical in name and icon.
Food — same idea for the Well Fed buff, with a dropdown for this season's real food options. If someone in the group drops a feast, the row relabels to nudge you toward eating from it instead.
Potion — checks whether your combat potion is actually off cooldown (not a buff check), same dropdown and rank-tracking pattern as Flask.
Augment Rune — matched by spell ID, so it keeps working even though the buff's display name changes every season.
Weapon oil / temporary weapon enchant — checked through the weapon-enchant API rather than a regular buff, with the same Rank 2/Rank 3 dropdown as Flask and Potion.
Durability — always shows your lowest-durability equipped piece, color-coded at fixed breakpoints (green/orange/red).
Weyrnstone — shown only if you're an Augmentation Evoker with Bestow Weyrnstone talented. Before it's cast, the row names who should get it (see "route-aware targeting" below); once cast, it shows who's holding the linked half, in their class color.
Linked Spirits — the Monk equivalent of the above, with the same before/after behavior.
Group buffs — Arcane Intellect, Battle Shout, Mark of the Wild, Power Word: Fortitude, Skyfury, Blessing of the Bronze, and Source of Magic — shown only when someone in the group can actually provide them, with live coverage tracked across the whole party, not just yourself. A buff you can personally provide gets a one-click cast button right on the row; one only someone else can provide lets you click to ask for it in chat instead.
Talent watchlist — a per-dungeon, per-spec list of specific talents to confirm, picked straight from your real talent tree. Flag a talent to watch for (green — flagged if it's NOT selected) or to avoid (red — flagged if it IS selected), for talents that are fine most places but wrong for a specific dungeon. No talent-tree logic or mutual-exclusivity checking, just "is this one currently picked."
Key abilities — a per-spec list of cooldowns you want ready before you pull, seeded from Blizzard's own Cooldown Manager suggestions plus anything else from your spellbook, with a live countdown while they're not up.

Consumable rows are click-to-use: clicking a missing or about-to-expire flask/food/potion/rune/oil row uses (or applies) the matching item straight from your bags.

Route-aware Weyrnstone / Linked Spirits targeting

Who should actually hold the Weyrnstone (or be tethered via Linked Spirits) usually depends on the dungeon's route, not a fixed answer — so the per-dungeon talent window lets you pick a target class for it, right alongside the talent watchlist for that dungeon. Once it's set, the checklist row names the actual group member playing that class as a reminder of who to give it to — or the class itself, if nobody's playing it yet, so there's still something concrete to go on before the group's even settled.

Manual items

Add your own freeform reminder checkboxes for anything the addon can't infer on its own. They sit below the auto-detected section, clearly separated, for you to check off yourself.

At a glance

Rows are color-coded: green for a verified pass, red for something that actually needs attention, orange for "pass, but worth a second look" (partial group-buff coverage, low durability, a buff about to expire), and gray for manual items awaiting your check. The window's border and Done button reflect the worst state across every row, so overall readiness is visible without reading each one individually. Snooze (re-show after a short delay) and Dismiss (clear it for this instance) sit at the bottom for whenever you're not ready to act yet.

Configuration

/pdc config opens a separate settings window — kept apart from the in-the-moment popup so that one stays fast and minimal to read — covering:

- Which checks are enabled, with dropdowns for your preferred Flask / Food / Potion / Weapon oil
- Which group buffs to track
- Simple (colored dot) or icon display style for the checklist
- Custom reminder text
- Per-dungeon, per-spec talent watchlists, picked from a visual grid that mirrors your actual talent tree, with pan and zoom
- Per-spec key ability lists

Everything is saved per character, so alts and different specs on the same character each keep their own configuration.

Built for any class

The default suggestions lean toward Augmentation Evoker and Restoration/Balance Druid (the author's mains), but nothing about the design is class-specific — every check works off your actual spec, talents, and spellbook, whatever class you're playing.

The PreDungeonChecklist Team

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