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Poulpix UI Immersive

Poulpix UI Immersive replaces Blizzard's UI with a minimal HUD: thin bars & edge info to keep the world up front. The HUD pops up in combat, on damage or spellcast, and fades away while exploring or resting in town.

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Poulpix UI Immersive replaces Blizzard’s interface with a minimal HUD: thin bars, information at the edges of the screen, almost no frames. The world stays in the foreground. The HUD shows up when you need it (combat, damage taken, spell cast, low health) and fades away while you explore, walk around or rest in town.

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The HUD

  • Player: thin health and resource bars, class emblem, combo points, cast bar. Each element has its own shape: gradient, flat, brush strokes, orbs…
  • Target and focus: name coloured by reaction or class, level, guild, health bar, cast bar, buffs and debuffs. Rare, elite and boss borders.
  • Target of target, pet, totems, raid group badge as optional elements.
  • Your buffs and debuffs in their own elements, with several styles and icon shapes.
  • Smooth bars: bars slide to their new value and a trail shows what was just lost.
  • Health and resource texts in the format of your choice, set separately for each kind of unit.

Action bars and cooldowns

  • Redrawn secure action bars, with 7 button shapes (square, brush square, round, octagon…), short hotkeys, range and mana tint.
  • The game’s cooldown manager in the addon’s look: icons, column or bars, with layout presets.

Nameplates

  • Nameplates in the HUD style for players, NPCs, monsters and pets: health bar, resource, class icon, cast bar, buffs and debuffs.

Blizzard windows, restyled

  • Brush-painted background (13 styles) or flat dark background, set window by window, with your class colour as the accent.
  • Three-column character sheet: equipment, model and every stat at a glance.
  • Professions, quest log and map, contacts, calendar, game options, loot rolls, tooltips (with a brush-stroke health bar)…
  • The game’s group and raid frames, restyled: bar shapes, aura placement and shapes, health text, selected member highlighted.
  • The game’s damage meter in the theme, without touching its data.
  • Movable windows, positions remembered.

World and immersion

  • Situational camera: over the shoulder, adapting to what you do (combat, mounted, indoors, close-up NPC dialogue).
  • Location reveal: the zone name appears in spaced capitals between two golden lines.
  • Waypoint: a discreet diamond on screen with distance and arrival time. Ctrl + click on the map or your tracked quest.
  • Clean quest tracker, plus tracking of profession recipes.
  • Animated effects from the game on any element, triggered by conditions (low health, aggro, missing buff, spell ready, critical hit…).
  • Vignette, red pulse at low health.
  • Chat, minimap and damage meter fade out with the HUD.

Customisation

  • Unlock and move mode: move any element with the mouse or keyboard, on a grid. There is also pixel-precise positioning, layers and quick placements.
  • Simulation mode: animated sample data so you can set everything up without being in combat, including groups and raids of 5, 10, 20 and 40.
  • Named profiles per character, with export and import.
  • Full settings window with search, organised by category.
  • Languages: English, French, German, Spanish, Chinese, Korean, Russian, Japanese

Compatibility

  • Built for WoW Forever (Classic client 1.60.1).
  • No libraries required. Works with Questie, TomTom, Baganator and other addons’ minimap buttons.

Troubleshooting

If the addon shows errors, take a screenshot and send it to me on Discord.

Poulpix UI Immersive Team

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