Plunder Points – Priority Loot System for Organized Guilds
Plunder Points is a lightweight, raid-tested loot system built for transparency, hype, and speed. Designed originally for The Scurvy Dogs, it works for any guild that wants fair, drama-free loot decisions without spreadsheets in the middle of a boss kill.
It blends point-based priority (earn points for showing up and doing the work) with an in-game hidden bid & reveal flow that keeps things exciting while still being fair and auditable.
What it does (at a glance)
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Point Tracking, In-Game: Maintain a running points balance per raider; admins can add/subtract points as needed.
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Hidden Bidding with Big Reveal: Players wager points on an item; bids stay hidden until the admin closes bidding, then each entry dramatically fades in and a large gold “WINNER: {Name}” is displayed.
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Item Link Support: Shift-click any item in your bags to paste the item link as the bidding target—no typos, no confusion.
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Roster ↔ Bidding Tabs: Clean, tab-based UI to swap between your Roster view and the Bidding screen during loot moments.
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Admin Controls: One-click Open / Close / Reset for each bidding session, with either an item name or the actual item link.
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Searchable Bidding History: Full record of past bids, rolls, winners, and items. Use the View History button to quickly reference who won what, when, and for how much.
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Reset When You’re Ready: Results remain visible for discussion until the admin hits Reset, so you can talk it through before moving on.
How a loot moment looks (real raid example)
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Item drops: Let’s say [Soulhunter’s Treads] drop.
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Open bidding: The admin shift-clicks the item (or types the name) and presses Open.
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Players bid (hidden): Raiders enter their point wagers. No one sees numbers yet, so there’s no social pressure or last-second sniping.
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Close & reveal: The admin hits Close. Bids fade in one by one (2-second reveal) for a little theater. The addon then flashes WINNER: PirateName in gold.
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Points update: Winner’s points are adjusted according to your rules (see the PPP approach below). The whole session is saved to History.
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Reset when ready: After a quick “grats” and any discussion, the admin taps Reset and you’re on to the next drop.
Why the system works (design philosophy)
Fairness without friction
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Hidden bids remove peer pressure and “price chasing.”
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Burn-on-win keeps the economy sane: only the winner actually spends points, reducing inflation and hoarding.
Fast & focused
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Item link in, bids in, reveal, done. No swapping to spreadsheets or juggling manual tallies mid-pull.
Transparent & accountable
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The History view gives you a clean audit trail—who bid, who won, and when. This combats memory bias and loot drama.
Flexible to your guild’s rules
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Built around a Priority Point Pool (PPP) approach:
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Tiered slot values (e.g., weapons > chest > ring) keep spending meaningful.
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Burn-on-win means the winner pays; others keep their points.
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Prefer a pure auction? Just treat the winning bid as the cost. The addon supports either style operationally.
Problems it solves
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“Who actually deserves this?” → Points + history = visible contribution and prior wins at a glance.
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“Stop the last-second snipe wars.” → Hidden bids prevent social bidding games.
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“Loot takes too long.” → One-screen admin controls with item link support and fast reveals.
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“No one remembers who won last week.” → Searchable Bidding History makes disputes trivial to resolve.
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“Spreadsheet fatigue.” → Do it in-game where the loot drops, not in another window.
Example setups (two common ways to run it)
A) PPP with slot pricing (recommended)
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Define slot costs (e.g., 60 for 2-hander, 45 for chest, 30 for ring).
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Players bid any amount up to their balance. The winner pays the slot price, not their bid (burn-on-win).
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Benefits: predictable economy, less buyer’s remorse, no runaway bidding inflation.
B) Simple auction
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Highest hidden bid wins and pays their bid.
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Benefits: ultra-simple to explain; fits guilds that already love auctions.
Either way, the addon’s reveal + history features stay the same.
Current feature set (v0.6 highlights)
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Shift-Click Item Link → Instant Bidding Target
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Dramatic Fade-In Reveal for bids
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Gold “WINNER” Banner once a winner is determined
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Results Persist until Reset (so you can discuss)
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Bidding History (searchable)
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View History button per item/session
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Roster/Bidding Tabs
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Admin Open/Close/Reset controls
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Player Bidding (wager points right in the addon)
Work in progress — feedback welcome!
This project is actively evolving. If you’ve got:
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Logs or data you want supported,
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Ideas to improve the UI/UX,
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Opinions on PPP slot values or tie-breakers,
…please jump into our Discord and DM me: discord.gg/scurvydogs
Your feedback directly shapes the next updates.