PlaterMobHealth-10.5.13.zip
What's new
PlaterMobHealth 10.5.13
⚠️ MIDNIGHT DEVELOPMENT NOTICE
Midnight support is still a work in progress due to Blizzard's ongoing API, protected-value, and nameplate-system changes. While major functionality has been restored, some features may not yet work correctly or may behave differently from Classic/TBC. Further compatibility fixes and improvements are actively being worked on.
Classic & TBC — Damage Meter Upgrade
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Major built-in Damage Meter improvements.
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Damage Meter now updates properly live during combat.
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Fixed the meter becoming stuck or failing to update after combat.
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Improved Current Fight and Total tracking.
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Added support for displaying up to 25 players with scrolling.
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Improved player-name display, including better handling of longer names.
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Improved alignment of DMG / DPS / % values.
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Cleaned up percentage formatting.
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Improved fight-state detection and combat transitions.
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Improved Damage Meter reliability and performance.
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Additional fixes for incorrect/stale combat data.
Midnight — Major Compatibility Update
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Fixed the major HP bar black/blinking issue caused by Blizzard's recent Midnight nameplate changes.
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Reworked Midnight HP handling using the stable two-pass health prediction/calculator system.
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Fixed custom HP bars showing
0/0, becoming black, disappearing or repeatedly rebuilding. -
Improved Midnight nameplate stability.
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Fixed Custom Builder player/NPC text settings interfering with each other.
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Fixed Custom Builder menu overlaps and profile-control positioning.
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Improved hostile nameplate color handling with Midnight's protected threat information.
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Restored and improved Mob Hints functionality.
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Hint categories now default to ON and selections persist after
/reload. -
Improved hint spell detection, icons, tooltips and cooldown handling.
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Improved hint/cooldown timer smoothness.
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Restored PlaterMobHealth aura/debuff support for Midnight.
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Added configurable aura/debuff positioning through Custom Builder.
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Improved aura buff/debuff and stack tracking.
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Added OmniCC GODMODE detection and compatibility work for nameplate debuffs.
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Fixed the
PMHUpdatePowermissing-function error. -
Various Midnight fixes for recycled nameplates, unit handling, auras, hints and UI stability.
Midnight — Known Limitations
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Not every PlaterMobHealth feature is guaranteed to work correctly on Midnight yet.
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Mob Hints, aura/debuff handling, OmniCC integration and some protected nameplate behavior may still require additional work.
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Blizzard continues to change/restrict APIs and protected unit information.
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Midnight support remains actively under development.
Classic/TBC remain the mature branches, while Midnight compatibility continues to be developed and stabilized.
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