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Plater MobHealth

Lightweight HP/Mana display for Blizzard frames (Player, Target, ToT + Aggro)

File Details

MobHealthGODMODE-10.3.3.zip

  • R
  • May 30, 2026
  • 80.58 KB
  • 76
  • 2.5.5+1
  • Classic + 1

File Name

MobHealthGODMODE-10.3.3.zip

Supported Versions

  • 2.5.5
  • 1.15.8

MobHealthTBC / MobHealthGODMODE v10.3.3

New

  • Added proper neutral creature detection.
  • Neutral NPCs and creatures now display yellow health bars before combat.
  • Neutral creatures automatically switch to red once engaged.
  • Improved reaction color handling to better match Blizzard behavior.

Improvements

  • Friendly NPCs remain green.
  • Friendly players continue to support class colors.
  • Hostile enemies remain red.
  • Dead units remain grey.
  • Threat and aggro color logic preserved.
  • Execute Glow, Aggro Glow, and Target Glow remain fully functional.
  • No impact on health tracking accuracy or performance.

Compatibility

  • Applied to both TBC Classic and Classic Era versions.
  • Maintains full compatibility with player HP cache, last-known health memory, raid icons, cast bars, and custom nameplate systems.

Fixed

  • Neutral creatures previously appearing as hostile red before combat.
  • Improved visual clarity when identifying neutral vs hostile units at a glance.

Notes

  • Critters (Chicken, Rabbit, Cow, etc.) intentionally continue using lightweight Blizzard-style handling and are not forced into full custom HP bars to avoid unnecessary nameplate clutter and preserve performance.