Pet Battle Music

Plays custom music during pet battles. See music.lua for configuration instructions.

File Details

1.3

  • R
  • Oct 17, 2014
  • 21.11 KB
  • 225
  • 6.0.2
  • Retail

File Name

PetBattleMusic-1.3.zip

Supported Versions

  • 6.0.2

tag 1.3
a1bb456e1242fc8139b3586d38df6ee25a3eeb53
Choonster <Choonster.2010@gmail.com>
2014-10-17 17:06:24 +1100

1.3

--------------------

Choonster:
    - Update to 6.0
    - Replace animation timers with new C_Timer system
    - Add Windows 8.1 support to PopulateMusic_Windows scripts
    - Add pause to end of shell script
    - Replace %d with %.0f in format patterns
    -- ogginfo can return non-integer file lengths, which don't work with
    %d.
    - Stop using -r option to sed
    -- -r is a GNU extension, not portable to all platforms
    - Add option to use backslashes in PM_Unix.sh
    -- Move `then` and `do` to same line as `if` and `for`
    - Update TOC to 50200
    - Change PopulateMusic_Windows.js to compare file types instead of file
    extensions (which are only included in the name when they're shown in
    Windows explorer).
    -- Move file type checks into the isAudioFile function to make the logic
    easier to change in future.
    - Replace all == with === in PM_Windows.js
    - Add a missing backslash in the main comment of
    ScriptParts\music_part0.lua and music.lua