PartyVisualizer

Visual combat analytics for retail WoW: per-boss DPS, HPS and totals for every player, shown in interactive bar, donut and line charts - powered entirely by the built-in damage meter.
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PartyVisualizer-0.2.12.zip

File namePartyVisualizer-0.2.12.zip
Uploader
deepnulldeepnull
Uploaded
Sep 29, 2026
Downloads
31
Size
1.5 MB
Flavors
Retail
File ID
9013432
Type
R
Release
Supported game versions
  • 12.1.0

What's new

[0.2.12]

Fixed — M+ result showed only 3 of 5 players

  • Cause: Player GUIDs can be partially masked during CHALLENGE_MODE_COMPLETED, causing an incomplete member list to be accepted as valid.
  • Fix: CaptureEngine now detects masked rosters using entry count, boss fragments, and the existing solo check. Incomplete rosters are reconstructed from fragments; if no reliable evidence exists, filtering is skipped.
  • HistoryStore: Previously saved incomplete M+ rosters are automatically repaired from fragment data when loaded.

[0.2.11]

Fixed — “Unknown” players caused by pet sources

  • Cause: The built-in meter reported pets as separate ally sources. Masked pet names then appeared as “Unknown” players.
  • Fix: ReadMetric now accepts only Player- GUIDs. Pets, creatures, and vehicles are ignored.
  • HistoryStore: Previously stored non-player records are removed when loading.

[0.2.10]

Fixed — Open tabs did not update after wipes

  • Cause: Stored secret player names caused comparison and sorting errors, interrupting tab rendering.
  • Fix: Secret-safe name handling was added to SessionModel, TimelineTab, HistoryStore, and CaptureEngine. Masked names now safely fall back to “Unknown” and are no longer persisted.

[0.2.9]

Changed — Progression moved to its own tab

  • The progression chart was moved from “Charts” to a new “Progression” tab.
  • The chart now has more space, numeric attempt ticks, its own legend, and DPS/HPS switching.
  • Hidden player lines remain persistent per encounter.
  • The previous “Charts” tab is now called “Shares” and only contains the two enlarged donut charts.
  • Progression logic was moved into the new UI/ProgressionTab.lua module.

[0.2.8]

Added — New “Compare” tab

  • Added a scatter plot for Item Level vs. DPS/HPS of the selected fight.
  • Each player is shown as a class-colored point with tooltip details and navigation to the player table.
  • Players without a known item level are excluded and counted separately.
  • Added reusable Charts/ScatterChart.lua and UI/ScatterTab.lua modules.

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