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oUF SpellRange

Abandoned
Range element for Haste's oUF unit frames that works for non-group members.

File Details

oUF_SpellRange 4.2.0.1

  • R
  • Jun 28, 2011
  • 3.31 KB
  • 2.3K
  • 4.2.0
  • Retail

File Name

oUF_SpellRange-4.2.0.1.zip

Supported Versions

  • 4.2.0
  • 4.2.0.1: Bumped TOC for 4.2.
  • 4.1.0.1: Bumped TOC for 4.1.
  • 4.0.0.1:
    • Now adds a <kbd>:ForceUpdate</kbd> method and <kbd>.__owner</kbd> property to <kbd>.SpellRange</kbd> elements to conform with the oUF 5 API.  If you intend to use these, you can no longer recycle a generic <kbd>.SpellRange</kbd> element table.
    • Spells updated for Cataclysm pre-release patch 4.0.1.
  • 3.3.5.1:
    • Now checks for a <kbd>.SpellRange</kbd> table containing properties similar to oUF 1.4's updated <kbd>Range</kbd> element.  <font color="red">Not backwards compatible!</font>
    • Added support for multiple spells per class, choosing the first known spell from a list.
  • 3.3.0.2: Added support for embedded installs.
  • 3.3.0.1: Bumped TOC for 3.3.
  • 3.2.0.2: Removed “Raise Ally” as a range check spell for allies, since it only works for raid/party members.
  • 3.2.0.1: Uses the new IsSpellKnown API instead of constantly querying GetSpellInfo, as it is dramatically faster.
  • 3.0.9.6: Fixed error for classes that had no help or harm spell.
  • 3.0.9.5: Low level players that haven't trained their spells yet will now properly see 28 yard ranges.
  • 3.0.9.4:
    • No longer enables itself for frames that don't request SpellRange.
    • Now supports a :SpellRangeOverride( InRange ) method in place of the in and outside alpha properties.
  • 3.0.9.3: Correctly sorted priest spells into the HelpID and HarmID tables.
  • 3.0.9.2: Shows proper range of player and group members while on a flightpath for players with no ranged buff spells.