File Details
v0.3.8
- R
- Feb 10, 2015
- 801.85 KB
- 1.9K
- 6.0.3
- Retail
File Name
oUF_BrethrenRF-v0.3.8.zip
Supported Versions
- 6.0.3
v0.3.8
- MANY bugs fixed due to changes in two expansions
- Boss debuffs for Highmaul and blackrock Foundry added
- oUF updated to 1.6.8
- Many small tweeks
v0.3.7
- Dragon Soul boss debuffs have been added
- Boss debuffs from previous zones that conflict with dragon soul have been removed
- oUF updated to 1.5.15
- Toc bump
v0.3.6
- Firelands boss debuffs have been added
- Toc bump
v0.3.5
- Main tank targets
- Ability to use borders for agro instead of name (dont use this if you are a healer)
- Defaults adjusted
- Alt powerbar no longer randomly resizes
- Blizzard raid ui as being a bitch again
- oUF updated... twice
- Added ouf_spellrange due to mtt bug
- Adjusted heroic debuffs
- Options load on demand (for reals this time)
- Other bug fixes
- Toc bump
v0.3.4
- Added heroic boss debuffs
I wanted to add more to this update but as I logon for raids and then insta logout I have not really had time.
v0.3.3
- Added boss debuff counter (useful for halfus, chimarion, and seeing who is bad at pillars)
- Fixed an option bug
- Updated oUF
v0.3.2
- Added LibSharedMedia support. settings that use this will be reset to defaults
- oUF updated to 1.5.8
- Blizzard's raidframe border would showup after reloadui and after you closed the interface options window. This has been fixed.
v0.3.1
- New options:
Display non-mana powerbars
Show/hide leader/assist/mt icons
Ability to set the font outline
Show/hide font shadow (because having both an outline and shadow is ugly)
Sort by name or index
- Focus border now works when glow border is enabled
- Role icons show/hide now works
v0.3
- Full In-game customization has been added, Use /brf config to access. (settings saved account wide)
- Now that settings are saved, settings will presist addon updates
- You can now toggle between the regular border and a new fading "glow" border
- The topbar is now mostly used for bossdebuff timers (like it was back in RDX)
- The Powerbar can now be set to the class color
- The powerbar color is now a local setting
- background color is now an option
- Toggling the raidframes in a raid is now an option
- Many defaults have been changed
v0.2.1
- Fixed game crash issue when selecting a player when used with a few other oUF layouts. Was caused by a scoping issue between the embedded and non embedded oUF.
- Fixed issue where putting a hot on a party/raid pet would throw errors.
- Fixed typo which caused blizzard party bars to show up when they should not.
- 0.2.1a - Included wrong config.lua.
v0.2
- Groups members can now be displayed horizontally
- Groups can now be split horizontally(default) and vertically
- Boss specical bar will no longer stretch all crazy like. Blizzard was reachoring some of the points when the window was shown/updated.
- MAJOR updates to boss debuffs (cleanup / new abilities)
- part / raid pets now work!
- Powerbar is now smooth
- oUF has been embeded ala freebgrid for the really lazy people out there
- oUF_Smooth has been embeded and edited to smooth incoming health bars
v0.1.6
- Added ability to move special boss ability bar (ie. sound bar), type /brf to move. This can be disabled in the options. Should work, let me know if it does not.
- Window position no longer acts strange when using a scale other than 1.
- Made default window positions more consistant/
v0.1.5
- Fixed sporadic incoming heal text
- More abilities added to boss filters
- A few other bug fixes. (I need to start writing shit down)
v0.1.4
- Added tooltip support, disabled by default
- Names should update correctly
- boss debuffs reset for catacylsm, check additional files for quick updates.
v0.1.3
- Player names are no longer "unknown" when you join a random.
- The player menu works much better in raid.
- The anchor now matches the scale in the config file
- A few other minor fixes that I can't seem to remember.
v0.1.2
- You can now use class color for bar color
- Position is now saved per character
- Small internal fixes
v0.1.1
- You can now specify aura type for the various aura areas to monitor
- Auras from other classes can now be shown / hidden (default: hidden)
- Aura definitions must now specifiy class name
- Aura defaults for Shaman, Druid, and Paladin(partial) added
- Some defaults adjusted

