File Details
0.96 beta70 FAN UPDATE for MoP
- R
- Oct 17, 2012
- 208.66 KB
- 4.7K
- 5.0.5
- Retail
File Name
OptiTaunt_0.96_beta70_Fan.zip
Supported Versions
- 5.0.5
0.96 beta70 FAN UPDATE for MoP
- 5.0.5 update by Skyl1ner
0.96 beta70
- 4.3 update
0.96 beta50
- fixed bug in standby functionality
0.96 beta40
- reworked SpellDB and options
- new Event Handling AddSpell-GUI not finished yet, use "/run OptiTaunt:AddAbility(spellId)" to add missing spells.
- To avoid problems, choose a char-based profile at first.
0.95 rev12
- 4.3 release
0.95 rev11
- 4.2 release
0.95 rev10
- fixed bug with LDB plugin options
0.95 rev9
- added LDB plugin
- removed FuBar and Tablet
- various code changes for the upcoming DB rewrite
0.95 rev8
- fixed issue with oRA3 plugin
0.95 rev7
Core enhancements, Ace3 conversion will follow asap
- LOTS of improvements
- Tank specific dmg reduction abilities (Shield Wall, Icebound Fortitude etc) now correctly update the duration (e.g. Tier11 bonus)
- Druid's Skull Bash and Deathknight's Strangulate should now announce correctly
- added a PullTimer option
0.95 rev3
- added Rallying Cry
- changed handling of multi-target buff/debuff (Challenging Shouts, Divine Guardian etc.)
- fixed some spells (Guardian of Ancient Kings should announce properly now)
0.95 rev2
- 4.1 release
- fixed some spells (Guardian of Ancient Kings should announce properly now)
0.95 beta6
pre-release for testing
- fixed bug in zone-based PvP Check
0.95 beta5
pre-release for testing
- fixes / additions in spell DB
- Enhanced zone-based PvP Check
0.95 beta3
pre-release for testing
- fixes in Druid spell DB
- TEST: DBM timer for party/raid counterspells (to deactivate, change OptiTaunt.lua:3500 to 'local showCStimer = false')
0.95 beta2
pre-release for testing
- added Skull Bash and Rebuke
- some minor fixes
0.95 beta
pre-release for testing
- class / spell DB enhancements
- some minor fixes
0.94b
- DK abilities fixed
- some minor fixes
0.94
extended functionality
- Announcement of various raid/dungeon debuffs (categorized in stun, magic, curse, poison, disease)
- Announcement of disarm
- Announcement of heal intensive debuffs
- Announcement of secondary abilities (like the warrior's disarm, shield bash, paladin's bubble, LoH ...)
- Announcement of procs (Ardent Defender)
- Announcement of Taunt statistics

