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OptiTaunt

Abandoned
OptiTaunt

File Details

0.96 beta70 FAN UPDATE for MoP

  • R
  • Oct 17, 2012
  • 208.66 KB
  • 4.7K
  • 5.0.5
  • Retail

File Name

OptiTaunt_0.96_beta70_Fan.zip

Supported Versions

  • 5.0.5

0.96 beta70 FAN UPDATE for MoP

  • 5.0.5 update by Skyl1ner

0.96 beta70

  • 4.3 update

0.96 beta50

  • fixed bug in standby functionality

0.96 beta40

  • reworked SpellDB and options
  • new Event Handling AddSpell-GUI not finished yet, use "/run OptiTaunt:AddAbility(spellId)" to add missing spells.
  • To avoid problems, choose a char-based profile at first.

0.95 rev12

  • 4.3 release

0.95 rev11

  • 4.2 release

0.95 rev10

  • fixed bug with LDB plugin options

0.95 rev9

  • added LDB plugin
  • removed FuBar and Tablet
  • various code changes for the upcoming DB rewrite

0.95 rev8

  • fixed issue with oRA3 plugin

0.95 rev7

Core enhancements, Ace3 conversion will follow asap

  • LOTS of improvements
  • Tank specific dmg reduction abilities (Shield Wall, Icebound Fortitude etc) now correctly update the duration (e.g. Tier11 bonus)
  • Druid's Skull Bash and Deathknight's Strangulate should now announce correctly
  • added a PullTimer option

0.95 rev3

  • added Rallying Cry
  • changed handling of multi-target buff/debuff (Challenging Shouts, Divine Guardian etc.)
  • fixed some spells (Guardian of Ancient Kings should announce properly now)

0.95 rev2

  • 4.1 release
  • fixed some spells (Guardian of Ancient Kings should announce properly now)

0.95 beta6

pre-release for testing

  • fixed bug in zone-based PvP Check

0.95 beta5

pre-release for testing

  • fixes / additions in spell DB
  • Enhanced zone-based PvP Check

0.95 beta3

pre-release for testing

  • fixes in Druid spell DB
  • TEST: DBM timer for party/raid counterspells (to deactivate, change OptiTaunt.lua:3500 to 'local showCStimer = false')

0.95 beta2

pre-release for testing

  • added Skull Bash and Rebuke
  • some minor fixes

0.95 beta

pre-release for testing

  • class / spell DB enhancements
  • some minor fixes

0.94b

  • DK abilities fixed
  • some minor fixes

0.94

extended functionality

  • Announcement of various raid/dungeon debuffs (categorized in stun, magic, curse, poison, disease)
  • Announcement of disarm
  • Announcement of heal intensive debuffs
  • Announcement of secondary abilities (like the warrior's disarm, shield bash, paladin's bubble, LoH ...)
  • Announcement of procs (Ardent Defender)
  • Announcement of Taunt statistics