OpenMap v0.8.2 (Retail)
What's new
Improved
- Panning no longer hitches: the map set up to 300 textures' files in a single frame where a pan brought new ground into view, and each set is a load and an upload, so that frame showed as a hitch of about 35 ms. It sets 60 a frame now; the art still fades in, a few frames later.
Fixed
The map no longer stalls a moment after it opens: since 0.8.0 OpenMap keeps the map's art loaded while it's closed, then let go of it all in one frame a second into the opening, which the game unloaded at once (about a second's freeze). It now lets go of it a little at a time.
Zooming in notch by notch is smooth again: since 0.8.1 the blur came back all at once each time the map stopped, one long frame the next wheel notch landed on. It now waits out a pause between notches and comes back a few zones a frame. Questie's mob paths are worked out once the map stops, not on every frame of a zoom.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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