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OmniCC - GODMODE - Midnight - Forever

A powerful and highly customizable cooldown timer addon for World of Warcraft: Midnight with advanced nameplate aura tracking and combat-friendly controls.
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OmniCC_GODMODE-1.3.8.zip

File nameOmniCC_GODMODE-1.3.8.zip
Uploader
GodModeTeamGodModeTeam
Uploaded
Oct 5, 2026
Downloads
2.6K
Size
353.2 KB
Flavors
RetailForever
File ID
9072738
Type
R
Release
Supported game versions
  • 12.1.5
  • 12.1.0
  • 1.60.1

What's new

OmniCC GODMODE 1.3.8

Themes & Live Configuration

  • Major rework of the Themes system.
  • Added dedicated Action Bars, Nameplates, and unified Buffs & Debuffs themes.
  • Removed obsolete/duplicate theme entries and corrected Rules → Theme assignments.
  • Added LIVE THEME PREVIEW so changes can be seen immediately while configuring.
  • Removed the old popup preview window that appeared when changing sizes with + / -.
  • Countdown color thresholds now use clear duration ranges in seconds/minutes/hours.
  • Added live countdown color updates without requiring /reload.
  • Added countdown text positioning controls, including anchor and horizontal/vertical offsets.
  • Improved live updating of font size, timer appearance, swipe, edge, bling, reverse and colors.
  • Fixed several settings that visually changed in the menu but were not actually being applied to the live aura renderer.

Buffs / Debuffs

  • Rebuilt the Buffs & Debuffs configuration into one unified system.
  • SELF and TARGET aura timers now share the same theme configuration.
  • Improved live refresh of SELF/TARGET buffs and debuffs.
  • Integrated friendly-player HoTs into the aura configuration system.
  • Kept friendly HoTs, Buffs and Debuffs independently controllable.
  • Added separate controls for Blizzard/minimap buffs and debuffs.
  • Added improved icon and countdown-text sizing controls.
  • Added SELF/TARGET countdown-text positioning support.
  • Fixed duplicate timers on Player CC/self aura displays.
  • Added Show Text ON/OFF handling for SELF/TARGET aura icons.
  • Added a shared “Never show spell IDs — SELF + TARGET” blacklist so unwanted auras can be removed with one spell ID.
  • Blacklist changes refresh the affected aura frames without resetting the profile.

NPC Nameplate Auras

  • Major rebuild of GODMODE's NPC Nameplate Aura handling.
  • Added direct GODMODE ownership of NPC debuff/CC aura rendering.
  • Added NPC Nameplate Auras ON/OFF.
  • Added separate CC placement, including RIGHT / ABOVE positioning.
  • Added immediate live refresh when changing nameplate aura settings.
  • Fixed duplicate CC/debuff rendering.
  • Improved friendly/nameplate aura lane handling.
  • Preserved independent friendly HoTs / Buffs / Debuffs controls.
  • Added correct handling of harmful auras Blizzard does not mark as NAME_PLATE_ONLY.
  • Improved handling when several NPC nameplates and multiple auras are active simultaneously.

Smart Aura Filters

  • Rebuilt the broken Aura Filters system.
  • Simplified the final system to All Auras and Custom.
  • All Auras now actually displays all readable harmful NPC auras instead of only Blizzard's restricted nameplate aura source.
  • Custom now controls exactly which aura categories GODMODE is allowed to display.
  • Added selectable categories including:
    Stuns, Fears, Roots, Slows, Silences, Incapacitates, Disarms, Taunts, Interrupt Lockouts, Immunities, Major Defensives, Damage Reduction, Absorption Shields, Offensive Cooldowns, Healing Reduction, Damage over Time, Bleeds, Poisons, Diseases, Curses, Other Magic Debuffs, Boss Mechanics, Raid Mechanics, My Auras, Party/Raid Auras and Other Players' Auras.
  • Fixed Custom with every category disabled still showing NPC debuffs.
  • Fixed filters being applied only to UI/settings instead of the actual NPC nameplate aura renderer.
  • Added/expanded Classic/Forever ranked-spell recognition for CC such as Entangling Roots, Frost Nova, Frost Shock and Hamstring.
  • Reduced filtered-aura flickering when several mobs/nameplates are updating simultaneously.

Nameplates Theme Integration

  • Connected GODMODE-owned NPC aura timers directly to Themes → Nameplates.
  • NPC aura countdowns now use the Nameplates Theme's:
    font/text settings, duration colors, swipe, swipe color, edge, bling and reverse settings.
  • Fixed NPC timers remaining white/yellow instead of using the configured duration colors.
  • Fixed Midnight using a cached/stale Nameplates formatter after theme changes.
  • Nameplate timer colors now update live without /reload.
  • Updated fresh/default Nameplates appearance:
    Swipe: Never
    Edge: Always
    Bling: Always
    Reverse: Never
    ≤5 sec: Red
    5 sec–1 min: Cyan
    1 min–1 hour: Pink
    >1 hour: White
  • Brought Midnight Nameplates defaults in line with Forever, including positioning, aura defaults and appearance settings.

Ellesmere UI Compatibility

  • Major repair of Ellesmere UI compatibility for Midnight and Forever.
  • Added proper ownership switching for Ellesmere NPC nameplate auras.
  • When Ellesmere owns Nameplate Auras, GODMODE now suspends its corresponding NPC aura renderer.
  • When GODMODE owns Nameplate Auras, Ellesmere's NPC aura containers are detached/parked to prevent duplicate rows.
  • Ownership changes refresh already-visible nameplates instead of requiring new targets/nameplates.
  • Fixed duplicate Ellesmere/GODMODE icons and duplicate countdown text.
  • Fixed Ellesmere countdown text still appearing when GODMODE text was disabled.
  • Fixed Ellesmere FontString:SetFont(): Invalid font height (0) caused by treating text OFF as font size 0.
  • Text OFF now uses proper visibility handling while preserving a valid font size.

Other Addon Compatibility

  • Kept Plater, Threat Plates, Ellesmere UI and other compatibility bridges isolated so changes to one do not modify the others.
  • Preserved existing Plater/Threat Plates behavior from 1.3.7.
  • Added/maintained isolated BetterBlizzPlates compatibility.
  • Improved compatibility ownership controls so GODMODE does not render a second aura layer when another supported addon owns that area.

Rules & Midnight Parity

  • Audited and corrected Cooldown Rules → Theme connections.
  • Removed the obsolete duplicate Midnight Action Bars theme entry.
  • Corrected Midnight rules so Action Buttons, recharge/LoC, Cooldown Manager groups and related cooldown areas use the proper Action Bars theme.
  • Kept GODMODE NPC/nameplate aura rules assigned to Nameplates.
  • Improved Midnight/Forever feature and default parity.
  • Cleaned legacy theme/rule mappings without wiping existing profiles.

UI / Configuration Cleanup

  • Cleaned overlapping/obsolete controls introduced during previous iterations.
  • Improved descriptions so ownership and aura behavior are clearer.
  • Fixed settings that required manually toggling OFF/ON or /reload before taking effect.
  • Improved live configuration refresh so changes affect existing frames immediately where safe.
  • Removed obsolete preview behavior now replaced by the live previews.

Performance & Stability

  • Reworked NPC aura updates to remain event-driven rather than introducing permanent frame scanning.
  • Avoided expensive full UpdateAllAuras() calls for every normal UNIT_AURA.
  • Added/coalesced deferred refreshes for theme/configuration changes.
  • Improved cleanup when nameplates disappear.
  • Improved combat-safe refresh handling.
  • Fixed stale cached formatter/theme data.
  • Reduced unnecessary full-theme and compatibility refreshes.
  • No permanent gameplay ticker was added by the new NPC aura/filter system.
  • Additional Lua error, taint-risk and duplicate-rendering cleanup across Midnight and Forever.

1.3.8 Release Focus

This update is primarily a major Themes + Aura + Nameplate + Compatibility overhaul, with the largest changes being the unified Buffs/Debuffs configuration, live theme system, rebuilt NPC aura filtering, full Nameplates Theme integration, and repaired Ellesmere/Midnight/Forever ownership behavior.