OmniCC_GODMODE-1.3.8.zip
What's new
OmniCC GODMODE 1.3.8
Themes & Live Configuration
- Major rework of the Themes system.
- Added dedicated Action Bars, Nameplates, and unified Buffs & Debuffs themes.
- Removed obsolete/duplicate theme entries and corrected Rules → Theme assignments.
- Added LIVE THEME PREVIEW so changes can be seen immediately while configuring.
- Removed the old popup preview window that appeared when changing sizes with
+ / -. - Countdown color thresholds now use clear duration ranges in seconds/minutes/hours.
- Added live countdown color updates without requiring
/reload. - Added countdown text positioning controls, including anchor and horizontal/vertical offsets.
- Improved live updating of font size, timer appearance, swipe, edge, bling, reverse and colors.
- Fixed several settings that visually changed in the menu but were not actually being applied to the live aura renderer.
Buffs / Debuffs
- Rebuilt the Buffs & Debuffs configuration into one unified system.
- SELF and TARGET aura timers now share the same theme configuration.
- Improved live refresh of SELF/TARGET buffs and debuffs.
- Integrated friendly-player HoTs into the aura configuration system.
- Kept friendly HoTs, Buffs and Debuffs independently controllable.
- Added separate controls for Blizzard/minimap buffs and debuffs.
- Added improved icon and countdown-text sizing controls.
- Added SELF/TARGET countdown-text positioning support.
- Fixed duplicate timers on Player CC/self aura displays.
- Added Show Text ON/OFF handling for SELF/TARGET aura icons.
- Added a shared “Never show spell IDs — SELF + TARGET” blacklist so unwanted auras can be removed with one spell ID.
- Blacklist changes refresh the affected aura frames without resetting the profile.
NPC Nameplate Auras
- Major rebuild of GODMODE's NPC Nameplate Aura handling.
- Added direct GODMODE ownership of NPC debuff/CC aura rendering.
- Added NPC Nameplate Auras ON/OFF.
- Added separate CC placement, including RIGHT / ABOVE positioning.
- Added immediate live refresh when changing nameplate aura settings.
- Fixed duplicate CC/debuff rendering.
- Improved friendly/nameplate aura lane handling.
- Preserved independent friendly HoTs / Buffs / Debuffs controls.
- Added correct handling of harmful auras Blizzard does not mark as
NAME_PLATE_ONLY. - Improved handling when several NPC nameplates and multiple auras are active simultaneously.
Smart Aura Filters
- Rebuilt the broken Aura Filters system.
- Simplified the final system to All Auras and Custom.
- All Auras now actually displays all readable harmful NPC auras instead of only Blizzard's restricted nameplate aura source.
- Custom now controls exactly which aura categories GODMODE is allowed to display.
- Added selectable categories including:
Stuns, Fears, Roots, Slows, Silences, Incapacitates, Disarms, Taunts, Interrupt Lockouts, Immunities, Major Defensives, Damage Reduction, Absorption Shields, Offensive Cooldowns, Healing Reduction, Damage over Time, Bleeds, Poisons, Diseases, Curses, Other Magic Debuffs, Boss Mechanics, Raid Mechanics, My Auras, Party/Raid Auras and Other Players' Auras. - Fixed Custom with every category disabled still showing NPC debuffs.
- Fixed filters being applied only to UI/settings instead of the actual NPC nameplate aura renderer.
- Added/expanded Classic/Forever ranked-spell recognition for CC such as Entangling Roots, Frost Nova, Frost Shock and Hamstring.
- Reduced filtered-aura flickering when several mobs/nameplates are updating simultaneously.
Nameplates Theme Integration
- Connected GODMODE-owned NPC aura timers directly to Themes → Nameplates.
- NPC aura countdowns now use the Nameplates Theme's:
font/text settings, duration colors, swipe, swipe color, edge, bling and reverse settings. - Fixed NPC timers remaining white/yellow instead of using the configured duration colors.
- Fixed Midnight using a cached/stale Nameplates formatter after theme changes.
- Nameplate timer colors now update live without
/reload. - Updated fresh/default Nameplates appearance:
Swipe: Never
Edge: Always
Bling: Always
Reverse: Never
≤5 sec: Red
5 sec–1 min: Cyan
1 min–1 hour: Pink
>1 hour: White - Brought Midnight Nameplates defaults in line with Forever, including positioning, aura defaults and appearance settings.
Ellesmere UI Compatibility
- Major repair of Ellesmere UI compatibility for Midnight and Forever.
- Added proper ownership switching for Ellesmere NPC nameplate auras.
- When Ellesmere owns Nameplate Auras, GODMODE now suspends its corresponding NPC aura renderer.
- When GODMODE owns Nameplate Auras, Ellesmere's NPC aura containers are detached/parked to prevent duplicate rows.
- Ownership changes refresh already-visible nameplates instead of requiring new targets/nameplates.
- Fixed duplicate Ellesmere/GODMODE icons and duplicate countdown text.
- Fixed Ellesmere countdown text still appearing when GODMODE text was disabled.
- Fixed Ellesmere
FontString:SetFont(): Invalid font height (0)caused by treating text OFF as font size0. - Text OFF now uses proper visibility handling while preserving a valid font size.
Other Addon Compatibility
- Kept Plater, Threat Plates, Ellesmere UI and other compatibility bridges isolated so changes to one do not modify the others.
- Preserved existing Plater/Threat Plates behavior from 1.3.7.
- Added/maintained isolated BetterBlizzPlates compatibility.
- Improved compatibility ownership controls so GODMODE does not render a second aura layer when another supported addon owns that area.
Rules & Midnight Parity
- Audited and corrected Cooldown Rules → Theme connections.
- Removed the obsolete duplicate Midnight Action Bars theme entry.
- Corrected Midnight rules so Action Buttons, recharge/LoC, Cooldown Manager groups and related cooldown areas use the proper Action Bars theme.
- Kept GODMODE NPC/nameplate aura rules assigned to Nameplates.
- Improved Midnight/Forever feature and default parity.
- Cleaned legacy theme/rule mappings without wiping existing profiles.
UI / Configuration Cleanup
- Cleaned overlapping/obsolete controls introduced during previous iterations.
- Improved descriptions so ownership and aura behavior are clearer.
- Fixed settings that required manually toggling OFF/ON or
/reloadbefore taking effect. - Improved live configuration refresh so changes affect existing frames immediately where safe.
- Removed obsolete preview behavior now replaced by the live previews.
Performance & Stability
- Reworked NPC aura updates to remain event-driven rather than introducing permanent frame scanning.
- Avoided expensive full
UpdateAllAuras()calls for every normalUNIT_AURA. - Added/coalesced deferred refreshes for theme/configuration changes.
- Improved cleanup when nameplates disappear.
- Improved combat-safe refresh handling.
- Fixed stale cached formatter/theme data.
- Reduced unnecessary full-theme and compatibility refreshes.
- No permanent gameplay ticker was added by the new NPC aura/filter system.
- Additional Lua error, taint-risk and duplicate-rendering cleanup across Midnight and Forever.
1.3.8 Release Focus
This update is primarily a major Themes + Aura + Nameplate + Compatibility overhaul, with the largest changes being the unified Buffs/Debuffs configuration, live theme system, rebuilt NPC aura filtering, full Nameplates Theme integration, and repaired Ellesmere/Midnight/Forever ownership behavior.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

