File Details
NumberRaidSo.zip
- R
- Feb 24, 2026
- 2.41 KB
- 17
- 12.0.1
- Retail
File Name
NumberRaidSo.zip
Supported Versions
- 12.0.1
📝 Changelog: NumberRaidSo
🛠️ Bug Fixes
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Slash Command: Fixed the
/nrscommand. It now uses the dynamic Category ID to open the options page, as the old "string-based" method is deprecated in the modern UI (Dragonflight/TWW). -
Frame Anchoring: Added a
ClearAllPoints()beforeSetPointin the loading function. This prevents "anchor stacking," which often caused the frame to get stuck or jump around. -
Data Persistence: Moved the initialization logic to the
ADDON_LOADEDevent. This ensures your settings (font size, position) are correctly read from your saved variables before the UI is drawn.
🎨 Interface & Options
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Improved Slider: * Added a numerical counter above the slider that displays the exact font size (e.g., 28).
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Added automatic rounding to integer values to avoid "blurry" text caused by decimal font sizes.
-
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Test / Simulation Button: * Added a "Tester / Placer" (Test / Position) button in the options menu.
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When toggled, it simulates being in a raid (displays "Group : 3 (Test)") and automatically unlocks the frame (blue background).
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This allows you to position the text exactly where you want it without needing to be in a real raid group.
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Visual Style: The text is now strictly forced to Yellow (
1, 1, 0) with an Outline for maximum visibility during intense combat.
⚙️ Code Optimization
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Event Handling: Centralized the logic into a single
OnEventhandler. This makes the code lighter and prevents conflicts between logging in and joining a group. -
Update Logic: The function that hides the frame when you are solo is now bypassed while "Test Mode" is active, preventing the frame from disappearing while you are trying to adjust it.

