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File Details

nUI [Retail] 11.1.7.61967.0

  • R
  • Aug 3, 2025
  • 1.67 MB
  • 289
  • 11.1.7
  • Retail

File Name

nUI_1117_61967_0.zip

Supported Versions

  • 11.1.7

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-- 11.1.7.61967.0
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Totems have now been changed to all class resource option just in case Blizzard adds more
classes/specs to the growing list

 

So far:
Resto Druid Treants are now totems
Demon Warlock summoned attack pets are now totems
Death Knight summoned ghoul has been a totem
Shamans totems are still totems rofl
Mistweaver Monk has a Jade Statue summon ability that show up as totems
Paladins might have something that shows up as a totem ( based on the code ) but I haven't identified it yet

 

On the HUD the short term totem bar icons appear higher in the HUD and
the players power bar stuff ( combo points, soul shards etc ) are lower in the HUD

 

On the unit frame the short term totem bar icons appear below the health and mana/rage bars and
the players power bar stuff are above the health bar.

 

Please let me know if there are any issues.

 

* nUI_UnitTotems.lua
> Removed check for class so that all characters that have a totem ability will show the totem

 

* nUI_Units.xml
* nUI_Unit.lua
> Commented out references to the ghoul bar

 

--- Default Layout Changes ---

* nUI_UnitSkin layout files for the Player
* nUI_HUDSkin layout files for the Player
> Commented out ghoul layout
> Adjusted Totem layout

 

* nUI_UnitCasting.lua
> Noticed that Blizzards Casting Bar was still showing and my last Casting Bar change didn't say it was a decision I made
> So, hid it with the other Blizzard frames