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File Details

nUI v4.05.00 (Beta)

  • B
  • Dec 1, 2008
  • 1.18 MB
  • 343
  • 3.0.3
  • Retail

File Name

nUI_4.05.00_Beta.zip

Supported Versions

  • 3.0.3

Version 4.05.00 (Beta)


   * Added ctrl-alt-right-click option to the action bar buttons as well as the HUD mode
     selector button, the unit panel mode selector button and the information panel
     button to set key bindings as well as key binding tooltips to the action buttons. 
     This change does not yet include the pet/stance/shapeshift bar.
     
   * Tweaked range to target calculation to try and correct for WotLK changes. Not clear
     if the changes helped, need more feedback.
   
   * Added the four group looting frames (need/greed roll frames) to the list of managed
     frames in nUI and changed their default location to build down from the top bars
     rather than up from the center of the dashboard so they do not interfere with the
     unit frames, etc. The location of the looting frames can be changed using the
     /nui movers slash command
     
   * Fixed a button layout bug in the pet feeder caused when the number of available
     food decreases
     
   * Fixed a bug in the pet feeder that would blow up the pet feeder icons and the spell
     in the first slot on the main action bar if the player accidentally dragged a feed
     item from the pet feeder to any place on screen or another action bar.
     
   * Fixed a layout bug in the party unit frame panel that caused the top right party 
     member's frame to not display their target
     
   * Added a new slash command '/nui hplost' which toggles the display of health bars on
     the unit frames and the HUD between displaying how much health is remaining and how
     much health has been lost. This option is primarily for the benefit of healers and
     is system wide for the current character when set... that is it affects all unit
     frames and HUDs for that character. The default action is to display how much health
     is remaining.
     
   * Added key bindings for nUI's button bag, HUD mode selector, unit frame mode selector
     and info panel selector. See the Bliz key binding interface for the new entries
     
   * Added automatic switching between player, party and raid unit frame panels when the
     player's grouping status changes
     
   * Replaced the original nUI stone dashboard texture with the thin gloss black texture
     as the most common complaint is the height of the dashboard and this texture has a
     smaller vertical feel to it. Those who prefer the original stone dashboard texture
     can download it from http://www.wowinterface.com/downloads/info9108-nUI.html#optional
     
   * Added the ability to relocate the nUI action bars via '/nui movers' 
   
   * Added rare spotting feature to unit frame logic. If you mouse over or target a rare 
     or rare elite mob, nUI will play a sound and print a message to the chat frame to
     alert you to the rare status of the mob
     
   * Fixed a compatibility issues between nUI and Carbonite that caused the map to flicker
     when the user selected a zone other than the one they were in
     

Version 4.04.00 (Beta)


   * Fixed a bug in the new key binding logic that randomly lost current key bindings
   
   * Modified action bar tooltips to not display while in combat lockdown... both as a 
     means to reduce screen clutter during combat and to eliminate a few screen updates
     during combat. This does not apply to the pet bar or stance/aura/shapeshift bar yet
     
   * Added current key bindings to the action button mouseover tooltip. (note, this applies
     to action bars only at this time... the pet bar, stance/aura/shapeshift bar and the
     possession bar will be added at a later time
     
   * Modified key binding logic to load nUI's action bar key bindings from the default 
     Bliz action bars at login and to save nUI's action bar bindings back to the default
     action bars at logout. In this way, if you disable nUI, your action bar key bindings
     will not be lost.
     

Version 4.03.00 (Beta)


   * Completely replaced nUI's key binding logic with custom code and added nUI to the
     Bliz key bindings interface -- nUI "should" pick up the existing key bindings for
     the built in Bliz bindings and transfer them to nUI's action bars if there are no
     key bindings already defined for nUI's new table entries in the Bliz binding table.
     However, some users may have to manually configure nUI's bindings.
     
   * Fixed a bug in the pet feeder logic that caused the feeder to not recognize a newly
     tamed pet as being a valid "feedable" hunter pet
     
   * Fixed a bug in the pet frame menu logic which prevented the right-click pet menu
     from functioning when you originally tame a new pet or when a lock enslaves a demon
     
   * Fixed a mouseover error in the minimap that created a dead zone over the bottom half
     of the bottom left and bottom right action bars
     
   * Fixed a bug in the '/nui framerate' command logic that prevented nUI from recognizing
     the command in the slash command processor
     
   * Added global cooldown indicator back to the HUD and player unitframes
   
   * Updated German localization (thank you Marcel)
   

Version 4.02.00 (Beta)


   * Fixed a minor positioning error in the possess/pet/stance bar frame
   
   * Fixed a logic error in the stance/shapeshift/presence bar which prevented the bar
     from being updated with the player learned a new warrior stance, pally aura, druid
     form or death knight presence
     
   * Updated the pet feeder food tables to include the missing BC and WotLK meats, fruits,
     fungi, cheeses and fish
     
   * Fixed an error in the login sequence that caused nUI to fail to load if for any reason
     the realm or player name was unavailable at load time -- should never happen, but for
     whatever reason does occur from time to time
     
   * Fixed major issues with key bindings when entering/leaving vehicles, Death Knight's
     (after dealth) ghoul form, etc.
     
   * Changed minimap button bag's frame strata to match the other bags on the bag bar
     for consistent overlay of other screen elements, etc.
     
   * Added Death Knight's runes to the player unit frames and HUD
   
   * Increased the size of the in-dashboard minimap
   
   * Changed the size of the single player mode focus frame to match the size and location
     of the party and 10 player raid focus frames and the size of the minimap
     
   * Added vehicle unit frame to player, party and raid10 unit panels -- the vehicle unit
     frame appears in the same location that the mouseover unit frame normally appears.
     If you are currently mounted in/on a vehicle, the mouseover unit frame will not be
     displayed in lieu of the vehicle unit frame. As soon as you dismount, the mouseover
     frame will resume its normal function
   
   * Increased health and mana bar sizes for 10 player raid unit frames
   
   * Fixed a bug in health and power bar logic that prevented either from providing smooth
     realtime updates for the player, player's pet and target (added in 4.00.00)
     

Version 4.01.00 (Beta) -- First nUI Beta 4 Public release


   * Fixed a bug in the '/nui bb' slash command that threw a secure frames error when
     executed and preventing the button bag from being opened and closed. Note: you 
     cannot use the '/nui bb' command to open and close the button bag while in combat.
     
   * Fixed a bug in the '/nui console {on|off|mousever}' command for German players that
     caused the console to not work correctly. The correct commands are now set to
     '/nui console on', '/nui console off' and '/nui console mouseover' -- nUI should
     fix your configuration file when you first log in with this patch, however, you
     may still need to issue the command to set the console option you desire.
   
   * Added a '/nui onebag' slash command which toggles nUI's display of the full bag bar
     on and off. By default, nUI displays the backpack, your four extra bag slots, the
     minimap button bag and the keyring on the bag bar. Toggling this command will shrink
     the bag bar to just the backpack, minimap button bag and keyring for compatability 
     with mods such as ArkInventory and other onebag type mods.
   
   * Updated German localization file (thank you Marcel)
   

Version 4.00.02 (Alpha)


   * Fixed a function name error in nUI_ReadyCheck.lua that was preventing ready check
     status from displaying in the unit frames
     
   * Fixed a logic error in the display of elite/world boss mob icons when switching 
     between multiple elite mobs which caused the second mob to fail to display the
     elite icon even when it was in fact elite
     
   * Fixed a bug in the action bar buttons that caused some buttons to be grayed out as
     invalid when they were in fact castable
     
   * Fixed a logic error in the nUI_UnitAura.lua which left aura buttons at partial alpha
     values when they were previously expiring and then refreshed with an aura that was
     not expiring
     
   * Fixed a bug in nUI_UnitAura.lua that attempted to set aura colors before the colors
     had been defined
     
   * Fixed the '/nui roundmap' bug which prevented the map from displaying the correct
     mask at login
     
   * Updated French localization file (thank you Khisanth)
   

Version 4.00.01 (Alpha)


   * Found a code solution to a WoW voice chat bug that caused WoW to thrown an error
     when you right clicked a party member unit frame while voice chat was enabled
     
   * Fixed scaling of the Bliz feedback UI button in the buttonbag
   
   * Fixed management of the TimeManagerClockButton in WotLK release
   
   * Changed spec browsing logic to be more strict on matching the inspection ready message
     to the GUID of the unit to be inspected -- this may or may not have fixed the problem,
     will require a lot of testing and feedback from users to confirm one way or the other
     
   * Fixed a nUI_UnitAura.lua bug that displayed the player's temporary weapon enchants
     (shapening stones, oils, poisons, in the debuff area on the HUD and unit frames
     
   * Fixed a bug in nUI_UnitAura.lua that caused player's temporary weapon enchants to
     not always update when added, removed or expired
     
   * Fixed a unit portrait bug which allowed the still portrait and the animated model
     for a unit to both be displayed at the same time under certain circumstances
     
   * Fixed a bug in the XP bar orientation logic which was blowing up the size of the
     rested experience bar on login
     
   * Fixed a bug in the dashboard clock that caused the clock to stop after a mouseover
   
   * Changed dashboard clock to use the alarm panel's "24 hour mode" checkbox to select
     between a 12 and 24 hour clock mode. Click on the location/clock panel on the
     dashboard to access the alarm panel. Removed the '/nui clock {12|24} slash command.
     
   * Added '/nui clock {local|server|both}' slash command to control display of the
     dashboard clock... select 'local' to display the local time, 'server' to display
     the server time or 'both' to display both local and server time together.
     
   * Added '/nui minimap' slash command to toggle nUI management of the Blizzard minimap
     on and off (for compatability with addons like SimpleMinimap) -- note: using this
     command will force an user interface reload
     
   * Moved the minimap out of the information panel back into the center of the dashboard.
     The minimap now shares space with the focus frame and is only visible if and when
     you do not have an active focus. Players who prefer the minimap in the information
     panel can install the nUI_InfoPanel_Minimap addon to recover the prior functionality
     
   * Changed the location of the mail button and PvP/Battlefield buttons when the minimap
     information panel addon is installed to anchor the buttons to the upper left corner
     of the panel for ease of access and to make them independant of the nUI skin in use
     
   * Changed the focus frame background in the player, party and raid 10 unit panels to
     improve the cosmetic appearance of the minimap in the focus frame location
     
   * Fixed click-casting support for mouse buttons 4 and 5 in unit frames
   
   * Fixed a fat-finger error in nUI_ButtonBag.lua which completely broke the button bag /blush
   * Modified HUD logic to treat Runic Power like Rage where regen alpha is turned off
     when Runic Power hits zero and idle alpha is activated
     
   * Modified the XP bar to fully hide the bar when the player has reached the max level
     

Version 4.00.00 (Alpha)


   * Ported Beta 3 to WotLK
   * Adjusted XP required to level for levels 60-70
   
   * Added XP required to level for levels 71-80
   
   * Added Death Knight class to unit frames
   
   * Added Runes and RunicPower to supported power bar types
   
   * Modified player and target health and power bars to provide smooth realtime updating
   
   * Added support for in-game clock and alarm to the location panel in the center of the
     dashboard. Mouseover the location/clock panel and click to access clock settings and
     the in-game alarm
     
   * Changed clock on dashboard to display local time only. Mouse over the location/clock
     panel to see the current server time
   
   * Removed support for MobInfo2
   
   * Updated British localization files (thank you Noble8)
   * Updated Simplified Chinese and Traditional Chinese localization files (thank you Ian)
   
   * Updated French localization files (thank you Khisanth)
   

Known Issues:


   -- WotLK issues still outstanding
      
   * Add vehicle frame/mode integration to the dashboard
   -- generic issues outstanding
   * Talent browser is still broken
   
   * Enabling the "Use UI Scale" option in the Bliz video configuration menu blows up
     nUI's layout and scaling. For now... just uncheck this option until I can fix it.
     
   * Carbonite is having issues updating the directional arrow when the minimap and/or
     battlefield minimap is hidden in the info panel
     
   * Poison Pouch mod minimap button is missed by button bag
   
   * Alpha Map minimap button is not scaling correctly in button bag
   
   * Titan Panel is causing an error when the bottom bar is enabled
   
   * Titan panel mouseover tooltips are not compatible with nUI's fixed position 
     tooltip option

Known Bliz / nUI compatibility issues...


   * Right clicking a unit frame and selecting "set focus" taints in combat == this is
     a known WoW 3.0.2 bug and beyond nUI's control. Hopefully Bliz will address it in
     the next patch.
     
   * Switching between windowed and non-windowed mode breaks nUI's textures and HUD -- this
     is caused by a known Bliz bug in their video driver code and applies only to certain
     graphics cards and video drivers. It is nearly random in terms of which mods it will
     impact... anything from very complex to completely trivial mods are broken by this
     bug but it is always mods that use custom textures. There is no fix. The only 
     workaround is to (a) avoid switching between windowed and non-windowed modes as much
     as possible and use '/nui rl' to reload the user interface when it gets broken. It is
     worth noting this bug affects Macs most often, but also impacts some PCs (such as 
     mine). This bug has been a round a very long time and no telling if or when it will
     ever be fixed.
   * If your mouse buttons 4 and 5 do not work for click-casting on unit frames, make
     sure your mouse driver is sending mouse button clicks and not key presses. You can
     do this by going to the key binding interface and trying to bind autorun to mouse
     button 4. If the key binding does not say "Button 4" or "Mouse Button 4" then the
     issue is your mouse driver or driver settings. Bliz does not support key-presses
     as mouse clicks directly and mods like Clique cannot detect key presses in that way.
     

To-Do List / Planned features


   * The 15, 20, 25 and 40 man raid panels are not in the pre-release... both because I am 
     not quite satisfied with them and, again, I'm trying to not have to fix everything at 
     once... make sure the core stuff is all working, then add the bells and whistles if 
     you understand.
   * Add Threat Bar back
   
   * Add sorting of raid unit frames by raid group and class
   * Add font size options for Chat and Combat log frames
   
   * Add totem timers
   
   * Add audio cues for cooldowns, cc breaks, etc.
   
   * Add DruidManaBar type functionality to unit frames
   
   * Add 2v2, 3v3 and 5v5 unit frame panels for arena play
   
   * Add Proximo functionality to unit frames for arena unit panels
   
   * Add durability, wardrobe manager, ammo tracker and gold tracker to console buttons
   
   * Add autobar style support for quest items, food/drink/pots, mounts, vanity pets
   
   * Add option to set location precision to zero decimal places on coordinate display
   
   * Add target marking tool a la LuckyCharms
   
   * Add a swing timer