1.0.14
What's new
1.0.14
- The simplified Shot Bars are now the default look. The V3 bar from the Experimental tab — tall ranged lane, a dark GCD/cast shade sweeping from the fire edge (anything under it is unreachable), a hard red clip-breakpoint tick, the melee lane as a slim timeline strip — graduates to the baseline. The previous multi-lane look is one toggle away: Rotation tab → "Use legacy Shot Bars".
/nock v3now toggles just the (still experimental) next-action medallion. - New: a React HUD settings tab. Every React-mode setting now lives in one place (between Layout and Warnings) instead of being split across General and the bottom of Cooldown Grid — and the tab adds real configurability while keeping the reference skin as the default look:
- Elements: show/hide each piece (Auto Shot / melee / range / mana / cast bar, cooldown grid, buff row) with React-specific toggles. These no longer share the classic Layout → Rows settings — if you'd hidden, say, the mana bar before, it will reappear in React until you untick it here.
- Fill direction for the Auto Shot bar (converge to center — the reference — or a plain left/right fill, with the clip ticks and eWS marks following) and the melee swing bar (left/right).
- Auto Shot bar: the rotation notation can now be hidden (plus the existing delay readout and eWS bracket marks).
- Cooldown grid — now fully editable: each of the three rows keeps its style (large rotation tiles / small utility tiles / consumables), but you choose what's in it — reorder with Up/Down, remove with X, add any ability Nock tracks (including custom spells/items defined on the Cooldown Grid tab), hide a slot without removing it, and reset to the built-in layout with one click. Plus "Always show consumables" keeps row 3 visible while idle. The add list also gains ready-made consumable slots: Dark/Demonic Rune (one slot — they share their cooldown), Healthstone (Master/Major ranks) and Grenade (Adamantite → Thorium), joining the existing Sapper entry.
- Buff row: hide individual utility icons (Feed Pet, Windfury, …), turn the in-combat RANGE/MISSING labels off, and add your own proc buff spell IDs — trinkets the built-in list doesn't know now get an icon too.
- Skin: a curated set of overrides — the five bar heights and ten fill/state colors — defaulting to the reference look, with a one-click "Reset skin to reference look". Seams, fonts, textures and the grid stay fixed.
- Fixed: a stream of "unknown event" errors at login. Nock registered a spell-learned event the Anniversary client no longer has (
LEARNED_SPELL_IN_TAB), producing up to 11 AceEvent errors at login — often blamed on other addons that happened to share the library. The range finder now registers the modern event name with safe fallbacks.
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