NetherMacroS.zip
What's new
NetherMacroS 0.4.1 - Changelog
A /reload is enough after updating.
- New option, off by default: Settings > Keys and presses > "Wait for
skill cooldown before advancing". On, a spell still on cooldown holds the
sequence: the next presses try it again until it goes off, then the
sequence moves on. It uses the game's own /castsequence (the only way the
game lets a key wait on a cooldown, also in a fight), so it works for
sequences whose steps are plain spells or items. A sequence with a step
that has its own [conditions], a wait or a pet command keeps moving on as
before, and the problem finder says which step stops it.
- Item steps find their item through the game's C_Item functions first.
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