NetherCombatText 1.0.0
What's new
NetherCombatText 1.0.0 - First release
A new addon: restart the game fully after installing (a /reload is not enough).
- Your combat as scrolling text around your character: damage and heals you deal and
take, avoids, your pet, experience, honor, reputation, skill-ups, loot, money,
currency, entering and leaving combat, low health and mana, combo points, auras
you name, cooldowns ready and level-ups.
- 51 styles, each with its own typeface and look; about half animate on crits. The
Comic Book style has painted digits, comic words for avoids and starburst banners.
- Four text areas (Incoming, Outgoing, Notification, Static), each with its own
movement, direction, size, speed, opacity and style.
- What you deal comes from the game's damage meter when the client has it (every
spell, AoE and target, with icons); crits are marked from your target's hits.
- Hits close together merge into one number with the count.
- Crit popups and combat event toasts, off until you tick them, each kind with its
own tick box.
- Opacity sliders for all combat text, crit popups and combat event toasts.
- Edit Mode: the text areas and toasts as blue tiles you drag; "Lock the text areas
in place" keeps them put; a tick box hides the tiles.
- Settings in /nct, Esc > Options > AddOns and NetherSuite's hub; every on/off
setting is a tick box. The settings window follows your NetherUI theme when
NetherUI is installed.
- Profiles per character with export and import; the game's own floating numbers
are hidden while NetherCombatText shows them, and restored when you turn that off.
- Values the game keeps secret are shown as they are, never read.
- Plugin interface for theme packs (styles, animations, toast banners): see
Docs/API.md.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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