Nerien's Hekili Packs

Nerien's collection of Hekili action packs for various classes and specializations.

File Details

2.4.0

  • R
  • Sep 14, 2025
  • 84.67 KB
  • 6.7K
  • 11.2.0
  • Retail

File Name

nerien-hekili-packs-2.4.0.zip

Supported Versions

  • 11.2.0

Nerien's Hekili Packs

2.4.0 (2025-09-14)

Full Changelog Previous Releases

  • chore: regenerate death knight and druid action packs
  • fix: prefer Ravage over Ironfur in Berserk/Incarnation
  • fix: adjust to not check for Visceral Strength buff
    The Visceral Strength buff isn't yet implented in Hekili, so adjust the
    recommendation until a future Hekili release supports it.
  • fix: only consume a Ravage proc if it's safe
    Don't consume a Ravage proc with Maul/Raze if it will replace an Ironfur
    needed for defense or if it will drop the player below the Rage floor
    value.
  • fix: modify opener for guardian druid
    Activate Heart of the Wild when not holding it for Ripweaving, and pull
    with Moonfire instead of Thrash.
  • fix: suggest Lunar Beam on cooldown as Elune's Chosen
    Lunar Beam has cooldown reduction from the Lunation talent, which can be
    triggered by Thrash with the Lunar Calling talent. This turns Lunar Beam
    into such a short-cooldown ability that it's not worth holding it as
    Elune's Chosen.
  • fix: prioritize Moonfire as filler as Elune's Chosen
    The Lunation talent reduces the cooldown of Lunar Beam every time an
    Arcane ability is used, so spam Moonfire regardless of target count as
    filler.
  • fix: use the correct comparison operator
    Use the correct comparison operator when determining how many defensive
    buffs can be layered at one time, based on incoming damage taken.
    Be more explicit on the damage taken thresholds for increasing the
    number of defensive buffs that can be layered, and also set a maximum
    number of defensive buffs that can be active at any one time.
  • docs: note support in 11.2 for blood death knights
  • chore: regenerate action packs for supported specs
  • fix: changes to "precombat" actions for warrior and druid
    • Change precombat to on_pull as no variables defined in the default
      list are assigned yet when processing precombat actions.
    • Only use trinkets on pull if no defensive buff is active.
    • Annotate some on_pull actions with pull as a hint that they are
      optional recommendations for entering a pull.
    • Recommend Barkskin on pull for guardian druid.
  • fix: update blood death knight priority for 11.2
  • fix: update Kyrasis blood death knight priority for 11.2
  • fix: support absorb buff from Reshii Wraps
  • refactor: change variable semantics for using defensive buff