File Details
v160
- R
- Nov 1, 2014
- 775.83 KB
- 147
- 6.0.3
- Retail
File Name
Nemo-v160.zip
Supported Versions
- 6.0.3
tag v160
c53b018b932dd431cec3b4020df431f5ecf03548
soulwhip <soulwhip@curseforge.com>
2014-11-01 17:50:33 -0500
Nemo
--------------------
soulwhip:
- toc update
- Updated Warlock Demonology to 6.0 (Kitai Raige: That sucked.)
- Added _nemo_gid_alternate property to actions to match when spell IDs change with forms
- Changed the default value of actions without a known cooldown = GCD, was 999, this might have unintended consequences, but fixes macro type actions not prioritizing correctly
- Added Nemo.GetSpellChargesMax
- Worked around AceSerializer importing problems
- Added debug output to debug window open for travel time tracking
- Limited alert sound playback to once per criteria passing
- Changed debug output when snapshotting spell data with debug window open
- Added debug output to Nemo.GetPetSpellKnown and Nemo.GetUnitIsPlayerControlled
- Added Nemo.GetSpellHaste = (1 - (UnitSpellHaste("player") / 100) )

