nRange (Teleport range checker)

Transcendence and Demonic Circle range checker

File Details

nRange 0.3.2

  • R
  • May 22, 2013
  • 8.48 KB
  • 1.0K
  • 5.3.0+2
  • Retail

File Name

nRange-0.3.2.zip

Supported Versions

  • 5.3.0
  • 5.2.0
  • 5.1.0

05/22/2013
Updated for patch 5.3
Added IsInGuild to the communication function
Some other stuff...

04/04/2013
Players should only get cached if they aren't cached already instead of clearing anyways on full cache.(Not that it matters)
Changed max cache to 5

03/11/2013
Version change
Uploaded to WoWI/Curse, sorry, I was busy the past week and a half

02/26/2013
Fixed it showing in vehicles and whatnot
Removed a debug message from the communication module

02/23/2013
Finished(I hope) the version tracking, took a while, i don't have many friends to test with. :p

02/17/2013
Started version tracking since my last little screw up.
Corrected the cooldown calculation, it was about .5 seconds too slow.
Ack!! Moved the UnitInVehicle call in nRange_IsActive to the beginning of the function. Fixes it not displaying at all

02/16/2013
Shouldn't show when you're in a vehicle on a monk any longer. lol
nRange_SetMessage(int) sets the spell icon to NULL so we don't have it flashing when we use abilities,
a better fix would be to actually just fix whatever is causing it to flash when an ability is used.
Removed GetSpellInfo caching, that wasn't suppose to actually be here
Added a new variable 'nRange_IconSet' for displaying or hiding the spell icon... basically, a cheap workaround.
Rewrote a lot of the addon, some frame handling stuff was left but the core of it works completely different than before

08/29/2012
Removed TukUI based code, has to be rewritten for 5.x WoW
Updated the version number to 0.1.8
Updated toc.

8/11/2012
Updated toc

10/18/2011
Fixed COMBAT_LOG_EVENT_UNFILTERED to have the correct arguments for 4.2.
Changed a few if statements in COMBAT_LOG_EVENT_UNFILTERED
Added nDemonic_SetCooldown(duration), checks for glyph then sets the cooldown duration.
Added nDemonic_TukInit(), checks for tukui then sets the options accordingly.
Added new help display with more information and better formatting.
Added reset option to return nDemonic back to it's default state, incomplete.
Remove Tukui frames/panels. Started using new v13 API.
Changed OnUpdate function to throttle itself. Might revert back if I don't notice a performance boost.

11/04/2010
Updated the cooldown timers again. Damn Blizzard.

10/14/2010
Now that the cooldown bug is fixed, I've adjusted the cooldown timers to work properly

10/12/2010
Updated the version in the TOC file.

09/22/2010
Added a check for Glyph of Demonic Circle(I'm bad).
Adjusted the code for the changes coming in Cataclysm.(Do to changes in cataclysm, glyph detection only works on live with this version)

09/20/2010
Added draggable frame
Added slash commands ndemonic lock and unlock
base icon flashing when cooldown is up implemented(not included)
Cooldown display partially implemented, not included.

03/18/2010
Version changed to 0.1.1
Forgot to remove pointless comments. Bumping version. :)
Bumped the version to 0.1.0

03/14/2010
Most of the code went through a pretty major rewrite.
We now clear our portal when we die or change zones.
The portal no longer gets displayed as on cooldown when gcd is triggered
The only localization issues should be my nMessage text.
We now check COMBAT_LOG_EVENT_UNFILTERED for teleport/summon.
We no longer write the message to the frame each update(lol).

03/05/2010
Added a function to disable the UI if you're not a warlock
Fixed a memory leak if you're not a warlock and the addon is active.
Further worked on reducing memory usage.

02/24/2010
Added a change log
Cleaned up code to reduce the amount of lines to reduce the file size.
Stripped out comments to reduce file size.
Started work on adding a marker to the minimap(lol).

None at the moment! :D