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NamePlateAdvance

Abandoned
Custom nameplates to show useful informations

File Details

2012.4.24

  • R
  • Apr 24, 2012
  • 812.94 KB
  • 1.0K
  • 4.3.4+2
  • Retail

File Name

NPA2012-4-24.zip

Supported Versions

  • 4.3.4
  • 4.3.3
  • 4.3.0

Change log
---------------------
2012.4.24
fixed the problem happened when system-default font changes
-----------------------
2012.3.20
fixed a bug of anchor position in [Aura]
fixed a bug that player guild in [NameText] module can't show
---------------------
2012.3.7
fixed a few bugs
[QuestMark] module now can also show a icon
added a new module [ClickZone], for showing and changing the size of click-zone
added a new profile [NPA_Test2]
added a few textures
-------------------
2012.3.6
redone [TargetCount] module, increase accuracy , added icons shown when targeting unit number reached limit
all module fixed, now data collection only work for enabled modules automatically

add 2 new profiles:
[NPA_SimpleTarget] would show default-like nameplates with target and targetcount functions
[NPA_OnlyTarget] enables only target and targetcount ,for working with other nameplate addons.
--------------------
2012.3.5
CC and DR icon in [CrowdControl] module can now be separated.
----------------------
2012.3.2
fixed a bug that report error when LibStub is installed without LibSharedMedia.
--------------------
2012.2.20
fixed a bug that [RaidIcon] module uses nameplate alpha instead of showing always
--------------------
2012.1.13
redone [Aura] page layout
fixed that [Speed] module is off in all module list by default
-------------------
2012.1.12
fixed a bug in [Aura] module preventing it from working
fixed a bug in [Tracker] module that [Is casting on me] doesn't work correctly
added [threshold bar] into [CastWarning] module
----------------
2012.1.11
fixed highlight functions in [Aura] module
improved [Tracker] module behavior that [ScrollText] and [Target] also work on tracker nameplates
---------------
2012.1.8
fixed a bug that [targetcount] module doesn't work
--------------
2012.1.7
fixed a bug of recognizing pet-master relationship of the option [combie pet cooldown] in [CoolDown] module
-------------------
2012.1.3
learned a trick from DocsNameplate :)
now it can show NPC guild in [nametext] module
[Combie pet cooldown] in [CoolDown] module can work correctly after mouseover player and its pet only once
any changes made in options menu shouldn't require UI reload anymore.
--
added a profile [NPA_DocStyle], loading it would make NPA looks roughly like DocsNameplate (don't forget save your current profile before loading)
-----------------
2011.12.33
redone [NameText] module, changed some options and improved performance slightly
fixed a bug that [HealthBar] sometime stop working
fixed a bug that texture/font edition page shows up at wrong place after main menu is closed and reopen
---
confirmed that blizzard has killed the combatlog event of shield absorb refresh,so [ShieldWatch] module can't show shield remaining
i can't do anything effective about it right now.
----------------------
2011.12.31
fixed two bugs that [RangeCheck] and [QuestMark] won't show at all
fixed a bug that [PvP Flag] in [NameText] won't show at all
------------------------
2011.12.30
redone [CoolDown] module, it should have slightly better performance now
  also the option [Combie pet cooldown] should work way much better (learned from the addon [woogled])
fixed [has cooldown] option in [Tracker] page
-----------------------
2011.12.28
fixed a bug that [Cooldown] module sometime doesn't show correctly
-------------------------
2011.12.27
added summoning detect function in [Core], should detect master and pet better
drop down spell list in options now sort order by spellid
fixed a bug that [Nametext] doesn't show correctly in default
----------------------
2011.12.26
added a option in [Core] page for changing layer-order for all modules
------------------------
2011.12.24
fixed a bug that in [Tracker] module sometimes health doesn't show correctly
adjusted [CastWarning]'s layer a little bit
-----------------------
2011.12.23
fixed a bug in [NameText] that reports error when separated nametext settings is on
-----------------------
2011.12.22
fixed the layer of highlight of [HealthBar] module
----------------------
2011.12.21
fixed rangecheck function
------------------
2011.12.20
fixed a bug in [Aura] module that highlighting would report error
fixed a bug that 'Interrupt Shield' in [CastWarning] wouldn't work correctly
added castbar/icon showing control in [CastWarning] module
--------------------
2011.12.19
added a function to force system option [Show Classcolor in Nameplates] on, [Colorblind mode] off
(it can prevent GUID miss-matching)
this function can be turned off in [Core] page
-------------------
2011.12.18
fixed a bug that [Hide in instance] options in [NameText] module don't work
--------------------
2011.12.17
added [Zoom-Mouseover] into [Custom-Zoom] function of [AutoHide] module
---------------------
2011.12.14
fixed a bug of loading profile
fixed a lot of minor bugs
redone all profiles, they all should work correctly now
------------------------
2011.12.13
changed options toc interface to 40300 (can't believe I forgot it)
redone [NameText] module, improved performance slightly
added [Limit text length] function into [NameText] module
-----------------------
2011.12.12
changed toc interface to 40300
added a option to change layer for 'casting nameplate' in [Core] page
redone [CastWarning] module, improved performance slightly
added a option in [CastWarning] to color bar by time
----------------------
2011.12.4
increased max-letter limit in every silder-editbox
very small performance improvement
----------------------
2011.12.2
fixed a serious bug that [Tapped Mob] functions in [HealthBar] don't work correctly
added a option [Dont color tapped mob] in [HealthBar] (to override functions like [color by faction])
---------------------
2011.11.29
fixed a bug in [CoolDown] module that pet's cd will not be shown when master's cd is not shown
-----------------------
2011.11.28
fixed a bug that [Count instant spell as 1s cast] option in [core] page doesn't work.
fixed a bug that order-edit menu in options page can't show correct order after ui-reload.
--------------------
2011.11.16
fixed a compatibility bug for old profile of [Aura] module
-------------------
2011.11.13
fixed a bug that LunarPower of [ClassInfo] module can't display correctly
fixed a bug that default setting of ComboPoint of [ClassInfo] doesn't have a bar texture , please use [reset default] button in [ClassInfo] page
-------------------
2011.11.12
fixed a bug that [ClassInfo] module doesn't hide porperly
------------------
2011.11.11
fixed 'is player' function in all modules (shouldn't treat npc as player anymore)
fixed the bug of [Global scale], it shoudn't require UIReload now
----------------------
2011.11.9
fixed the bug that last bug fix didn't work ...
-----------------------
2011.11.8
fixed a bug that dropdown list of whitelist/blacklist in [aura] module can't scroll
-----------------
2011.11.7
fixed a bug that [aura] module crashes when too many icons are shown
----------------------
2011.11.6
fixed a bug that data collecting of casting and aura based on combat log can't work properly
---------------------
2011.11.5
fixed 'coloring text by time' function in [Aura] module
redone whitelist and blacklist in [Aura] module, removed 'name filter', added custom filter for each spell
fixed a bug in [HealthBar] that 'color by class' function stop working sometimes
----------------------
2011.11.4
fixed bugs below:
Module switch in [Core] page
[ScrollText] with testing frame
Coloring background functions in [HealthBar] module
Texture and font blendmode button in options menu
---------------------
2011.11.3
Can set anchors for every texture and text now

[Core]:
Main code rewrote,Increased performance slightly
Can set different enabled-modules list for different type of unit now
Data collecting functions can be turn on and off separately now
Added global module management, modules turned off in global management won't be loaded into memory per UIReload
Now will force Blizzard option 'Classcolor in nameplates' on (for better performance),to custom nameplate color, please use [HealthBar] module
Added a button for 'clear all data right now"
Nameplate layers priority can be changed now
Fixed some minor bugs
--
Rewrote [HealthBar] module, increased performance slightly, added a lot of options
Rewrote [Aura] module, increased performance slightly, added a lot of options
---
Fixed a critical bug in [ScrollText] module
Changed 'coloring by time' behavior of [Aura][CoolDown] and [CrowdControl]module (now coloring red when remaining time less than 3s)
Changed a text error in [ManaBar] module

----------------------
2011.10.14
redone [scrolltext] module, added a lot of options
--------------------
2011.10.9
added [separate fade] into [autohide] module to set modules for fading
added [enrage] into spell school in [aura] and [crowdcontrol] modules
------------------
2011.9.28
fixed a bug that setting changes of [flyingicon] of [scrolltext] require ui reload to take effect
---------------------
2011.9.27
remade [scrolltext] module,added a lot of options
---------------------
2011.9.14
fixed a bug that size changes of [target indicator] of [target] need ui reload to take effect
-------------------
2011.9.13
[target indicator] of [target] module can be set different stretch scale at start and end
-------------------
2011.9.11
fixed a bug that warlock's souldshard tracker in [classinfo] module can't be turned off correctly
----------------
2011.9.3:
added some display options into [nametext] module
---------------
2011.9.1:
fixed a bug of [exCombat] module, the countdown should work currently now
fixed a bug of [tracker] module, it should work currently again, also increased its performance greatly
-----------------
2011.8.25:
fixed [exCombat] module default settings
fixed a [HealthBar] module coloring bug
recoded data collecting functions, improve performances slightly
added several options about data collecting in [core] module
------------------
2011.8.9
fixed a bug that [crowdcontrol] module sometimes show incorrectly
fixed a bug that [scrolltext] module doesnt hide flying icons correctly when [hide with frame] is checked
-----------------
2011.8.8
fixed a small bug that [cooldown] module sometimes show incorrectly
------------------
2011.8.4
fixed a few bugs
improved performance of some modules
added [don't hide by autohide] option into [rolecheck] module
-----------------
2011.7.15
fixed a core bug, now it can check player correctly even [esc->interface->combat->class color in nameplates] is off
fixed a small bug in [autohide] module
-----------------
2011.7.14
adjusted [questmark] module to also work in simplified chinese client (which got 4.1 too!)
------------------
2011.7.8
fixed a bug in [tracker] module that may cause high cpu usage
added pvp flag display into [nametext] module
------------------
2011.7.5
fixed a bug that [core] module's combatlog tracking function can't handle that when a aura with stack removed properly
recode [tracker] module to improve its behavior
------------------
2011.7.2
fixed a bug that [tracker] module can't hide properly
change version into 40200
-------------------
2011.6.28
added custom nametext of 'character has pvp turned off' into [nametext]
--------------
2011.6.27
added [spirit link totem] into database in [classicon]
fixed a missing text in [crowdcontrol]'s option [hide dr list]
----------
2011.6.25
fixed a bug that [tracker] ignores [core] settings
fixed a bug that [target]'s indicator remains sometime
[nametext] now can set color by faction separately
[castwarning] now can show reversed cast time
--------------
2011.6.20
[healthbar] module now can set separated highlights for target,focus,and mouseover
-----------------
2011.6.19
should be able to work in wow 4.2 now
upgraded [tracker] module to also show targetframe and focusframe, and support mouse

---------------
2011.6.9
fixed a bug that filter [when casting] in [autohide] module doesn't work
added [zoom low threat] into [autohide] module
------------------
2011.6.8
fixed a bug in [cooldown] module when combine pet cooldown
frame modules in [target] and [tracker] module can now be configured separately
---------------
2011.6.7
fixed a bug that [aura] module can't work properly when [buff/debuff per row] is set to 1

added 2 sorting option into [aura] module
upgraded [target] module, added target frame
added a option into [cooldown] module to combine pet cooldowns to its master
----------------
2011.6.5
added tooltips and descriptions for modules
-----------------
2011.6.4
tried to fix a [aura] module bug [TexCoord out of range]
--------------------
2011.6.2
fixed a bug that [nametext] module color name text can't be turned off

added a option into [crowdcontrol] to turn off diminishing return display by type
-------------------
2011.6.1:
fixed a bug that [classinfo] 's lunar bar can't work

added a option in [scrolltext] to hide full over heal
added options in [aura][crowdcontrol][cooldown] to change decile display to old style
added options in [nametext] to color/mark mouseover/focus/target
added options in [autohide] to zoom pet/guardian/boss/rare
added options in [crowdcontrol] to color by aura type like [aura] module
------------------
2011.5.31
fixed a bug that [tracker] module's pet nameplate sometime can't refresh currently
fixed a bug that [autohide] module sometime work incorrectly

redone some code to increase performance
redone [autohide] module's zoom functions, added a lot of options
[classinfo] module now can also show life timer for infernel,ghoul,treant,shadowfiend
[aura] module now can color background/highlight/timer bar by buff/debuff school
timers of [aura][crowdcontrol][cooldown] now can all color by time left, and can show decile in last 2s
added a option in [nametext] to hide guild text when nameplate is fully visible

---------------------
2011.5.30:
Hopefully,unit id can work correctly in arena now
added pet nameplate into [tracker] module
added portrait function into [nametext] module
-------------------
2011.5.28:
fixed a bug that sometime profile is loaded incorrectly
should be able to work properly in every version of wow after 3.3.3 now
--------------------
2011.5.27:
fixed a bug that even [save unit data] is unchecked it still cost some disk space
fixed a bug that [autohide] [scale] can't be saved
added timer bar for [aura][cooldown][crowdcontrol] 's icon timers
[castwarning] now can also show instant cast as 1s casting
-------------------------
2011.5.16:
upgraded [aura] module, now scale and highlight of certain spells can be set separately
----------------------
2011.5.15:
should've fixed a bug that [raidicon] unit id works incorrectly in arena sometime
[aura] module now can set buff and debuff scale
add highlight texture layer into [aura] module icon settings, also changed old outline settings into highlight settings
[raidicon] module now can also work on nameplates generated by [tracker] module
---------------------
2011.5.13:
[RaidIcon] module now can also show Unit ID (arena1,arena2...party2,party3..etc)
[ShieldWatch] module 's text now can also separate/short/break/color
added a option in [core] page to save unit data for usage after ui reload
-----------------------
2011.5.10:
fixed a unit faction checking bug
[Cooldown] module upgraded, now can tracker spells of shared cooldown, cooldown after use(i.e. nature's swiftness), cooldown reset and cooldown reduce
----------------------
2011.5.8:
fixed a bug causing [classicon] load incorrectly
added [display tapped] option into [healthbar] and [nametext]
added [display title] option into [nametext]
-----------------------
2011.5.7:
fixed a bug causing [aura] anchor changes can't apply until ui reloaded
----------------------
2011.5.4:
fixed a bug [autohide] option menu sometimes loses settings
added a new option into [classicon], hopefully will solve the problem that wow 3.35 totem with level in name can't be detected

new module [RoleCheck], it shows healer/damager/tank icon based on combat log statistics
----------------------
2011.5.3:
fixed a bug causing castbar interrupt shield sometimes can't hide properly
fixed a bug causing shieldwatch sometimes shows after expired
----------------------
2011.4.29:
fixed a bug causing combopoint work incorrectly

crowd control diminishing return can work correctly (database is for 4.1)

redone totem icon:
custom totem name supports fuzzy match
list can scroll
list will also show totem icon
added option [hide even selected]

---------------------
2011.4.28:
changed to support 4.1

(added diminishing return into [CrowdControl] module, but database is still under construction so can't work for now)
---------------------
2011.4.24:
added low health warning into [healthbar] module
fixed [autohide] filter [low health] and [with threat glow]
added [separate totem icon settings] option into [classicon]
[scrolltext] can work properly again
--------------------
2011.4.22:
fixed a bug global offset can't apply correctly
------------------
2011.4.21:
fixed a bug sometime happened when loading profile
remade [autohide], player, non-player, hostile,non-hostile now can have separate filters and fade level
-------------------
2011.4.19:
tried to fix a bug causing [Tracker] module display incorrectly
added a new function [Flying icon] into [ScrollText]
added a new function [Blink when casting] for indicator in [Target] module
-----------------
2011.4.18:
added additional options for target indicator (target module)
--------------------
2011.4.16:
fixed a missing option in [scrolltext] Chinese localized options menu
added a option in [healthbar] to hide totem healthbar even selected

--------------------
2011.4.15:
added global offset settings

--------------------
2011.4.11:
tried to fix a bug sometime nameplates don't hide currently
added a option for [Auras][Cooldown][CrowdControl] timers to show decile at last second
added a option for [CastWarning] to turn off coloring by spell school
added tooltips for some of the options

-------------------------
2011.4.10
fixed some annoying bugs

-----------------------
2011.4.9
fixed a data collecting bug
fixed a bug sometime crashes when loading a old profile
in test module, icon of the first buff and the fist debuff  is changed into a green anchor (filters still apply so may not always be visible)

------------------------
2011.4.8
fixed a serious bug ,spell dropdown menu crashes when spellid is invalid
redone [Autohide] name list function
------------------------
2011.4.7
added a new module [exCombat] to show how long until a unit is out of combat
added a new module [test] to provide tests for most of the modules
added a option for displaying combined icon and bar texture lib in dropdown menu

added a few profiles

redone [Aura] anchors, buff and debuff frame should be able to separated currently
redone [Threat] module, glow texture settings are separated into 3 different ones, also added 2 new options
redone [HealthBar] [Color bar by threat], it will now color with [Threat] modules' color settings and no longer require threat module turned on
redone [Options] dropdown menu, make height and width match better, also increased texture preview size, and added sorting by alphabet

fixed [CastWarning] icon layers
fixed [Options] can't save value when out slider limits
fixed [Profiles] can't save when profile name is pure number
fixed some modules still show strangely when turned off

---------------------------
2011.3.30
(Fixed all the bugs i can find, it should be stable)

due to huge function changes, all old profile can no longer be used, sorry

texture control redone:
almost every texture can be individually adjusted size, position, color, texture coordinates and rotation
almost every texture can support animated texture
almost every text can be individually adjusted size, font, color and shadow offset

module redone:
[combopoint],[speed],[threat],[counterspell] have their own bars
and some smaller adjustments

options menu redone:
main frame can be resized
all main settings are now drop down slider editor
dropdown spell list will also show spell name

other changes:
added [totem hide-list] into [classicon] for hiding unwanted totems
in [aura] module, buff and debuff 's growing-direction and position can be set individually
added a new set of texture [test1]