File Details
3.1.0
- R
- Nov 20, 2012
- 259.58 KB
- 6.9K
- 5.0.5
- Retail
File Name
myBigIgnite-3.1.0.zip
Supported Versions
- 5.0.5
tag 3.1.0
57307aab4a341524e2c006dc1cbbfcdca13a3f90
Istaran <istaran.dev@gmail.com>
2012-11-20 20:21:58 +0000
added power bar
added ignite timer marks
added stat module
added in game help
cleaned code
--------------------
Istaran:
- bug fixes + some adds in help
- just a bit of a change in help
- added auto open of help on first launch after major update
- power bar: power.values -> power
- translations
- added an option to reset power bar numbers
- Added general alpha option
reworked organization of a few options
- main frame now clamped to screen
- fixed timer mark alpha not being adjusted with timer alpha
- adjusted alpha settings of power and timer bar
- adjust of defaults and options
- fixed broken reset function
- fixed a bug impairing correct update of timer upon target change
revert default of hide frame out of combat to false
- fixed default value of resetStats
- added option to turn off magnification
- fixed a bug breaking the reset stat button
- small fix of ignite tick count since last threshold = 1 even when 0
- update addon version + add delete of settings of previous versions
- option to set up middle of power bar gradient is back
- change the way numbers for power bar are calculated
- small changes
- Added auto reset of stats
- option to place gradient middle of power bar is gone
- new stats added related to threshold
- help and stats panels fully functional
- Added frame to handle help and stats display
added in game help
added stats display
- add options to adjust power bar calculations
- code cleaning and few fixes
- small rework for pyro tracking, db organization fixed now
- power bar: + second colour for gradient and few options
bug fixes
- config done, bug fixed, reworked power bar
- redoing config continue
- redoing config
- dmg display transfered to timer frame, dmg frame gone
- db rework
- power bar done
- ignite power bar added
- new feature: ignite tick marks
- added texture for tick mark
- ignite frame code cleaned, at last
- code rework, on the way to change frame layering
- MBI to mbi in option file
- more db work
- rework of db

