Murloc Minder

Tamagotchi inspired murloc raising game!

File Details

MurlocMinder-v0.1.11.zip

  • R
  • Mar 9, 2026
  • 4.46 MB
  • 891
  • 12.0.1+1
  • Retail

File Name

MurlocMinder-v0.1.11.zip

Supported Versions

  • 12.0.1
  • 12.0.0

## 0.1.11 - 2026-03-09

### Fixes
- Fixed instance detection normalization so scenario/delve-style content is treated as instance mode for decay freeze and age-tick pause logic.

### Features
- Added fixed-point need tracking (`0-1000`) and surfaced point values on need bars alongside percent-based UI.

### Balance
- Reworked the need-drain model into a simpler flat-value pass around the fixed-point system, including updated per-trait drain deltas.
- Set scavenging drain pressure to a flat `+50%` multiplier across needs.
- Rebalanced core care-item values and penalties (including reduced negative penalties on play/rest tiers).
- Updated basic care actions so base buttons apply only positive effects to their own target need.
- Rebalanced reusable care-item power tiers to:
  - `T1: 80`
  - `T2: 120`
  - `T3: 180`
  - `T4: 240`
  - `T5: 300`
- Rebalanced reusable care-item pricing tiers to:
  - `T1: 50`
  - `T2: 240`
  - `T3: 400`
  - `T4: 750`
  - `T5: 1000`

### Changes
- Updated store/quick-buy effect formatting to show final applied value deltas in a unified four-need order (`Hunger`, `Joy`, `Energy`, `Cleanliness`) with need-color text.
- Updated tooltips/store descriptions to reflect trait-adjusted and value-system-adjusted results more consistently.
- Refined fully-collapsed tracker need cards with slightly desaturated need-color panels to reduce visual intensity.
- Added a thin outline pass to fully-collapsed tracker percent labels for readability.
- Updated addon version metadata/display/telemetry fallback to `0.1.11` (`v0.1.11` in the main panel title).