Description
More Raid Debuffs (MoP Classic)
Show more than 3 debuffs on Blizzard’s default RAID frames.
MRD extends the Compact Raid Frames so you can see up to 12 debuffs per unit with a clean, Blizzard-like layout and a tiny, combat-safe footprint.
Note: MRD affects Blizzard Raid Frames only. If you enable “Use Raid-Style Party Frames” in Interface → Raid Profiles, those are Blizzard raid frames and will be affected too.
Features
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Display 4–12 debuffs on raid frames (default: 12).
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Smart layout that keeps Blizzard’s look:
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The normal 3 debuffs stay at bottom-left.
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Extra debuffs 4–6 grow left from the first debuff.
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Debuffs 7–9 and 10–12 stack upward in neat rows of three.
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Context toggles: enable in Battlegrounds, Raids, and Dungeons/Scenarios.
(Arenas are always ON so you never miss critical CC.) -
Standalone UI (type
/mrd) with live preview, slider, and Apply Now. -
Combat-safe & lightweight (no OnUpdate spam; updates defer until out of combat).
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MoP Classic compatible assets & APIs.
Layout (at a glance)
[12][11][10]
[ 9][ 8][ 7]
[ 6][ 5][ 4][ 1][ 2][ 3] ← Blizzard’s default 3 remain here
Usage
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Open settings:
/mrd -
Quick set:
/mrd 8(any value 4–12) -
Click Apply Now in the UI to refresh current frames.
Compatibility
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Built for Blizzard Compact Raid Frames.
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Plays nicely with most UI skins.
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Addons that replace CompactUnitFrame aura handling may conflict. Test MRD alone to verify, then report specifics.
Performance & Safety
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Event-driven hooks; no constant polling.
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Respects combat lockdown; changes queue and apply safely after combat.
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Includes guards for tooltip/unit edge cases.
Install
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Extract to:
Interface\AddOns\MoreRaidDebuffs\ -
Restart or
/reload -
Type
/mrd
FAQ
Does this change party frames?
No—MRD targets raid frames. If you enable “Use Raid-Style Party Frames,” those are raid-style and will be affected.
Does it change buffs or nameplates?
No—only debuffs on raid frames.
Slash Commands
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/mrd— open UI -
/mrd 4–12— set max debuffs (e.g.,/mrd 9)
Troubleshooting
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Ensure you’re using Blizzard Raid Frames (or “Raid-Style Party Frames”).
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Changes during combat apply after combat.
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If something looks off, try MRD by itself to rule out conflicts, then share details.
Credits & License
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Code & UI: MRD Team.
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License: All Rights Reserved (contact for reuse/collab).


