MPDM - Mythic Plus Dungeon Manager

MPDM provides real-time, concise guidance for Mythic+ dungeons, including boss mechanics, run insights, and group awareness tools. Full modular!

File Details

mpdm_v2.0.0.zip

  • R
  • Apr 26, 2026
  • 174.19 KB
  • 66
  • 12.0.5+1
  • Retail

File Name

mpdm_v2.0.0.zip

Supported Versions

  • 12.0.5
  • 12.0.1

MPDM – Mythic+ Dungeon Manager Version 2.0.0


New Features

Timer Bar Tooltips Hovering over the +3 or +2 marker on the timer bar now shows a tooltip with the exact time remaining to hit that threshold. If the threshold is already missed, it shows how much over you are. Tooltips are only active during a live or completed run — not in the settings preview.

Group Keys — Two-Column Layout The group keys display has been redesigned. Player names and key levels are now shown in two aligned columns (name on the left, +X on the right), making it faster to scan at a glance. Hovering still shows the full dungeon name in the tooltip.

Group Keys — Persistent Across Reloads Key data from group members is now saved to disk and restored after /reload or login. Keys expire after 15 minutes. Staggered recovery requests ensure keys are still received even if group members load slowly.

Group Keys — Cross-Realm Deduplication Players appearing with or without a realm suffix (e.g. Niko vs Niko-Silvermoon) are now correctly treated as the same person. Duplicate entries are removed automatically.

Non-Mythic Difficulty Warning If you enter a dungeon that is in the Mythic+ rotation but in Normal or Heroic difficulty, MPDM will print a warning in chat and announce it in /say so your group is aware. No false positives — only fires for dungeons actually in the current rotation.

Settings Preview — Live Dungeon State The dungeon panel preview in settings now shows your actual live run data when you are inside a Mythic+ dungeon, instead of the fake demo state. The fake demo state is only used when you are not in a dungeon.


Improvements

Settings Preview — Correct Restore on Close Closing settings while inside a Mythic+ dungeon now correctly restores the dungeon popup in all states: before the key starts, during an active run, and after the run completes. Previously the popup could disappear in the pre-key idle and post-completion states.

Settings Preview — Objective Tracker The Objective Tracker is now properly suppressed while the settings preview is open and restored correctly when settings close, including the edge case where the tracker was already hidden due to an active key.

Settings Preview — Three Navigation States The ← → arrows in the dungeon panel preview (accessible from settings) now cycle through: entry/idle, during key, and run end — allowing you to review how the panel looks in each state before committing to a layout change.

Default Configuration Cleanup Window defaults (position, width, alpha) have been reset to proper baseline values. Personal drag/resize values that had leaked into the shipped defaults are removed.

New Setting Migrations countdownEnabled and groupKeysEnabled are now properly applied for users who patch the addon mid-session without a full game restart. Settings added in this update will be initialised correctly on the first load.


Bug Fixes

  • Fixed settings close button triggering a nil error (attempt to call a nil value) due to a Lua scoping issue with the local ToggleSettingsFrame function
  • Fixed opening the strategy popup while settings was open not properly closing settings (and vice versa)
  • Fixed group key level column always staying hidden due to Show() being written as Hide() in the visibility toggle
  • Fixed FormatKeyDisplayLine overwriting the two-column key display with a single concatenated string