File Details
1.0.20-release
- R
- May 1, 2012
- 202.58 KB
- 129
- 4.3.4
- Retail
File Name
MOTO-Tracker-1.0.20-release.zip
Supported Versions
- 4.3.4
tag 1.0.20-release
10f96d0c6a82586d15f716115b42142cb629989d
Peter <warackta+addon@gmail.com>
2012-05-01 13:09:46 +0200
Tagging as 1.0.20-release
--------------------
Peter:
- Bugfix, keybind should work again.
- Some code clean-up
- Code change, using the "..." variable passed by wow for the addon table.
- LDB tooltip fix for when not in a guild
- Bugfix, (A) was display after all chars
- LDB tooltip now displays main names when shift is down.
- Tooltip now looks similar to the guild datatext from elvUI
- Fixed LDB tooltip. Online/Offline should now also be displayed
- Fixed lua error from deleting a non-existing alt.
- Improved tooltip of the LDB, now shows who changed status
- Code changes/clean up.
- Bugfix, alt/main relation of leaving memebers was not cleared
- Bugfix, lua error when not in a guild.
- Text change to better explain "flash LDB" option fixed bug on login LDB displayed all memebers as new
- Improved LDB field and tooltip
- Added an LDB field for the addon.
- Reverted update change
- Reseting the frame position now prints a message
- Started adding a basic LDB field some optimization on updating roster some other minor code changes
- Adding LibDataBroker
- Some more auto-complete changes.
- Fixed issue where main could not be unset. Locale fix, missing entry. Changed auto-complete of main name slightly.
- Localised the specs and classes.
- Bugfix, char can not have itself as main.
- Locale error
- Added tooltips to all the labels in the char info
- Adding method for displaying and hiding tooltips
- Changed number of rows for the private note to save space
- Some .toc file clean-up
- Removing dps importing from Skada for now Might add it back in later, but now it was just taking too much space for its value
- Value of status was changed in the patch
- More debuging changes...
- Adding version for local testing, as curse replace is only done packaging
- Going to grab addon version from the tag name
- Another bump of version, 1.0.13-beta
Peter Eliasson:
- Bumping to version 1.0.12-beta
- Going to use the auto-generated changelog instead
- Added .pkmeta, changed folder structure
- Giving the dialogs different preferredindexes
- Text change, max 2 variables
- The static popups got a built-in format function.
- Bugfix, P might not exist.
- Really don't need that readme file
- TOC 1.0.11-beta
- Fixed not receiving data, had forgotten a T
- Created a changelog
- Going to hide that eventInfo tab for now...
- Bumping toc to 1.0.10-beta
- Forgot to add a local variable for sync settings to new file
- loadSync is an xml file...
- Spliting sync file up into one for each module since more modules might get added in the future.
- Also share dps.
- More eventsInfo layout testing...
- Toc version 1.0.9-beta
- Added option to reset frame pos. Making sure we clear points before settings saved ones
- Bugfix, Only close frame if it exists
- Saving frame position when frame is closed.
- Moved the invite/whiepser player out of the inner container
- Frame is now closed on escape
- Bugfix, Skada Damage might still be off even if Skada is on
- Bumping version to 1.0.8-beta
- Added a button to import DPS data from skada
- Changed the skada import to only get dps for one player
- Bugfix, should look for capital k.
- Added dps fields for main and off spec to the roster info
- Giving up on recount, no easy way to grab data
- Starting to ad recount import
- Adding xml for loading imports
- Added skada dps importing
- Loading the files in the toc.
- Folder structure for data imports from other addons
- Bumping version to 1.0.7-beta
- Addon now checks with guild if there is an update available
- Bumping version again
- Bugfix, the function is a method...
- Bumping the version and hiding the eventsInfo tab for now
- Added an option to sync only from higher ranks
- Added an invert option to the method and a low val
- Changed the name to better reflect what it is doing.
- Added another method for getting a player independant of alts
- Bugfix, FindPlayerChar did not compare value for main
- Resetting tree when tab is created.
- Adding the new tab file
- Started adding a 2nd tab, events info
- Bumped version to 1.0.4-beta
- Added a button for setting an alt as main to the gui.
- Added a method for changing main while keeping alts
- Changed method name to make it easy to understand
- Bumping version to 1.0.3-beta
- Added "(A)" to main in the list with alts online
- Text changes
- Moved things around, offline/online is now in subheading
- Placed buttons below the general info
- Added invite player and whisper player buttons
- Changed the order in the selected char frame
- Added a method for finding player Method for finding a character with a value belongig to the same player (look trough alts and main)
- More formating of sub-header
- Added last online to the sub header of a char
- Bumping toc version
- Moved some functions around in the sync.lua file.
- Bumped the toc version to 1.0.1-beta
- Changed color of the zone text To not have it the same as the color for when away.
- Version is now fetched from .toc file
- Added/changed a few options. Added keybinds.
- Added a setup method to the GUI
- Clean up and fixes More cleaning, mostly of the rosterInfo.lua file. Fixed some issues that moving code caused.
- Clean up Moving things around, adding better comments, etc to most files.
- Actually added the README this time...
- Moved the README file to the outer directory.
- Forgot to delete files in the outer folder.
- Folder structure Added an outer folder with the same name, to make sure we follow the addon packaging convention
- Removed v from version string in .toc file It is still a beta, and the v would trigger packaging as a release if uploaded to curse.com
- Actually, let's bumb the version to 1.0.0-beta. :)
- Do not want to react to our own messages...
- Upped the version to 0.0.2a!
- Sync for characters should be working now.
- Made another usefull function into a global method
- Made a function into a method as it will be usefull in other places.
- More sync, setting up handlers, adding libs, etc.
- Changed local version of table.insert to use the same naming-pattern as the rest of the local function.
- Set button to disabled if sync is disabled
- Forgot to change get and set to target the correct setting
- Missed a comma.
- Starting to add basic sync
- Made a local function a method instead.
- Added auto-update of own spec
- Added mainspec and offspec dropdowns
- New line
- Finished the class/spec/role list
- Seperated static values
- Changed name of the label containing the ats of a main
- Added call to update guild roster on selection of a char, this way updates are frequent when browsing, few when idle.
- Changed the auto-query of the gild roster to happen less often, allowing us to "save" the update to instantly update on event trigger
- Added a yellow color for the online tag in the list and alt labe if the player is afk
- Added inverting to the sorting
- Removed experimental code that did not work.
- Added a few extra sort options
- Starting to add a main/offspec value to the main area.
- Removed a bug that prevented the frame from showing at all...
- Moving some comments around
- Only show frame if it is not shown...
- Added sorting for alts aswell
- Replaced the disabled editbox for mains with a label instead, and added online ocloring of alts
- Cleares textare focus when autocomplete occurs
- Trim spaces of alts string list
- Added auto-completion to main name field.
- Forgot to change one call to the old function to use the method.
- Removed some print statements used for debugging
- Generate tree function added as a method, so it actually be called from other places...
- Moved som functions around, more cleanup. Trying to force tree to redraw when alt/main is changed.
- Some cleanup/renaming of functions
- Bug fixes with the main/alt and searchString is now reset when tab is re-shown
- Added alt/main relation field to the main panel.
- Typo.
- Forgot an end
- Hopefully finaly fix for the remove no longer memebers function. GetNumGuildMemebers() is not allways retruning the correct amount.
- Yet another fix for the remove no longer memebers function...
- Clear up
- Removed old code
- Major cleanup of tree generation code
- Added online status to the list of memebers.
- Removed un-used tab
- Yet another bug fix, and moved frame closing code into the addon object
- Fixed another bug with the removeNoLongerGuildMemebers function.
- Removed too much...
- Added slash command to show mainFrame
- Unsets our mainFrame when it is closed
- Hopefully fixed a bug that would reset the DB
- Added private note value
- Set a timer to request GuildRoster as often as we are allowed to if window is open (every 10 sec)
- Removed requests to GuildRoster, we do not need that as we track all events that can affect it.
- More refresh improvements
- Imporoved refresh code, added edit officer note.
- Added "hide offline" and refresh requests o the roster list, abillity to edit guild not to main panel
- Started adding info to the main panel, added some more default values on startup
- Tab files needs the global MOTOTracker vars.
- Backslash instead of slash for paths...
- And added the new folder...
- GUI folder and file structure for easier overview
- Using the proper args for the event handlers in the gui.
- Starting to set up the info/main panel of the TreeGroup.
- Minor cleanup, comments
- Added a search function for the roster info.
- Added checkbox for displaying only level 85s
- Sorting is now selectable via two dropdown menus.
- Added secondary sorting condition
- Added a sortable tree layout to the mainAltTracker tab of ui that groupes alts under main,
- Added new line
- Added a GUI file for the GUI and added it in the .toc.
- More tracking of memebers, removing memebrs that left on start up.
- Started adding tracking for guild roster changes.
- Added reset DB and restore defaults to the options page.
- No reason not to use self in a method.
- Defaults and options are set by functions, for future enable/disable suport
- Clean up code
- Some reorganization in main file, starting to think of a way to store data in DB
- Removing "test" value and made sure loadmessage is checked against char
- Adding default values settings.
- Added options, using the ace3 lib
- Added embeds
- Actually adding the locale...
- Adding Ace3 to .toc file and added locale for english
- Adding Ace3
- Newlines at end of files, some readme content.
- We are at patch 4.3 and changed file name of .lua file
- Added basic files
- Readme... YEY!

