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Monk WW QoL

Windwalker Monk QoL: tick dots with an end-of-channel blink for Fists of Fury & Spinning Crane Kick, ability sounds with per-spell volume control (reroute or replace your quiet spell audio), and an optional melee range dot.

Clear visual and audio feedback for Windwalker Monks. Monk abilities are fast, quiet and easy to lose track of — this addon fixes that. Independent modules, every frame movable, all configurable in a full options window: type /wwqol (also reachable from Options > AddOns).

Tick dots for Fists of Fury & Spinning Crane Kick

  • One dot per hit of the channel; each dot vanishes at the exact moment its hit lands. Haste-aware, handles clipped channels.
  • End-of-channel blink: the last dot blinks white exactly when pressing your next ability will queue it (computed from your Spell Queue Window and world latency) — chain your casts with zero downtime.
  • Horizontal or vertical layout, per-spell colors, size, spacing, scale.

Ability Sounds

  • Play a clear sound whenever one of your abilities actually fires. Ships with its own sound bank — the abilities' original sounds plus a punch & kick set — and also lists every LibSharedMedia pack you own (Causese, BigWigs, Details...), with search and preview.
  • Your spells, your volume: out of the box every ability is preset to its original sound with Mute original on. Enable the module and your spell audio plays through the channel of your choice — each channel has its own volume slider in-game.
  • Swap any ability to any sound, add any spell by ID (defensives, interrupt, trinket on-use effects), and optionally mute the shared monk melee foley.
  • Channeled-spell sounds are cut when the channel ends.

Melee range dot (optional, off by default)

A single dot while you have a hostile target: green = within Tiger Palm range, faded red = too far.

Works on every client language (everything is spell-ID based). Built for Midnight (12.1).

Feedback and suggestions welcome in the comments — by Shataranx.

The Monk WW QoL Team

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