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MobIconizer

Assigns custom icons to mobs by their name, highlighting important casters or focus targets.
icon.png

icon.png

Description

MobIconizer

Puts an icon of your choice above a mob's nameplate


Preconfigured for an English client

MobIconizer matches icons against the mob's name, exactly as your client displays it. The addon ships set up for an English client, so the texture files are named with English mob names.

On any other client language you need to rename the files to match the mob's name.


Features

Icon above any nameplate

Works with the default Blizzard nameplates and with Plater, ElvUI, Platynator, RyoUI and ThreatPlates. The icon anchors to the nameplate's health bar, and re-anchors itself if your nameplate addon moves its frames around.

Placement and appearance

  • Anchor - nine attachment points around the health bar
  • Offsets - horizontal and vertical fine-tuning, +/- 500px

Name labels

Show Mob Name draws each mob's name underneath its icon. This is how you find out what to call your files - read the name off the screen, name a file after it.


Mobs with an icon out of the box

21 mobs are covered by the bundled textures. Several share an icon - the art is a hint at what the mob does, not a portrait of it.

Icon Meaning Mobs
ability_kick somewhat important kick, probably no wipe Angry Krolusk, Dominated Brawler, Faithless Subjugator, Fractured Shivercore, Frigid Mauler, High Evolutionist, Primal Serpent, Tempest Channeler, Twisted Hexxer, Wrathguard Flayer
spell_arcane_starfire some volley Radiant Spellsower, Risen Hexer, Voidtouched Magi
spell_nature_healingtouch heals enemies Earthwhisper Tender, Lightgorged Lasher
spell_shadow_possession AoE CC, probably wipe Kilivore Screamer, Lightfeather Petalwing
spell_fire_felrainoffire also some volley Felonious Mage
spell_nature_chainlightning chainlightning Stormbound Mystic
spell_shadow_seduction mindcontrols a player Seductive Sayaad
spell_shaman_hex polymorph Phantom Hex Priest

Those are English names, so this is the set that works on an English client. On any other locale, rename the files to that locale's names for the same mobs.

The source art is kept in Media\ under its Blizzard icon name alongside the mob-named copies, so you can see what each group is and duplicate it for a new mob.


Adding an icon

  1. Drop a texture named after it into Interface\AddOns\MobIconizer\Media\, for example Ravenous Bat.tga. Use .tga or .blp with power-of-two dimensions (32x32, 64x64, …).
  2. Reload the UI.

Every mob with that name now shows that icon. Mobs with no icon do not show anything.


Commands

Command Effect
/mi Open the settings panel
/mi ids Toggle the mob name label on nameplates
/mi test Toggle test mode
/mi folder Print the texture folder currently in use
/mi debug Toggle developer mode

Settings also live at ESC -> Options -> AddOns -> MobIconizer.

Author

Created by Demonperson (a.k.a. 92Garfield)

https://raider.io/characters/eu/blackmoore/Demonperson

The MobIconizer Team

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