MMP_Routing-v1.0.0.zip
What's new
MMP Routing 1.0.0 — First public release (beta)
Your MDT route, pull by pull, while you run the key. Requires Mythic Dungeon Tools.
Pull panel
- Current pull shown live: pull number in its MDT color, dungeon name, forces before → after the pull, pull value (+X % or BOSS).
- Mob list with portraits, counters (3× → 1/3 → ✓), names in your game language and forces per mob group.
- Aligned P (priority) and K (kick) tags on mobs.
- Pull badges: BL, !! DPS, !! HPS, !! DEF, !! DEF TANK.
- Notes column with your MDT notes for the pull.
- Result line after each pull: "Pull 3 OK", missing mobs, off-list forces, skipped pulls.
- Optional "Next:" line previewing the next pull.
- Collapsed mode (header + pull strip only).
Key timer & forces bar
- Big key timer (elapsed / limit) with deaths and time lost.
- +3 / +2 / +1 bar showing the time left for each tier.
- Timer stops on the official final time when the key is completed (green in time, red otherwise).
- Forces progress bar: real forces in blue, what's left in the current pull in yellow (value, % or both).
- Timer and bar stay in place outside a key, so the layout never jumps.
Minimap
- The dungeon's MDT map, zoomed and centered on the current pull, with auto-framing of the next pull.
- Current pull portraits with colored rings and an outline that turns orange in combat.
- Next / previous / later pulls, off-route mobs, raid markers and your MDT drawings.
- Level legend, including where the next pull is when it's on another level.
- Manual zoom x0.5 to x2 (mouse wheel, + / −, right-click to reset), resizable 120–600 px.
- Adjustable dot sizes and colors (colorblind-friendly).
NO PULL warnings
- Mobs marked with a cross in MDT pulse red on the map.
- A NO PULL banner is attached to the map when they are near the current or next pull.
- Optional on-screen alert with sound, once per mob per key.
Automatic pull tracking
- Follows enemy forces and boss kills, and moves to the next pull as soon as the last mob dies.
- Handles unfinished pulls, skipped packs and moving on to a boss early.
- When forces reach 100 %, remaining trash pulls are auto-validated.
- Resets to pull 1 at key start.
- Resyncs after /reload, disconnect or zone change, and remembers boss kills.
- Manual override with
<>, key bindings or/mmp next//mmp prev. - Every player on the same route sees the same pull, with no addon communication needed.
MDT route standard
- Raid markers: cross = NO PULL, skull = P, square = K, diamond = P + K.
- Pull notes with
#3,prio:/kick:lines and badge codes (BL,!!DPS,!!HPS,!!DEF,!!TDEF). - Mob names written in English work for every client language; typos are reported in chat.
- Boss notes can be announced on screen when the boss starts (optional).
Mob forces on nameplates
- Forces value above each mob's health bar in Mythic+ (%, raw value or both).
- Adjustable text size and offset.
Routes & sharing
- Pick any MDT route for the dungeon from the panel header; the choice is remembered per dungeon.
- Share your route with your group before the key; it is saved into their MDT and selected automatically.
- Option to block incoming shares.
Windows & profiles
- Panel and map are independent windows: position, scale, grid snapping, lock and hover transparency for each.
- Locked windows let clicks through to the game; the panel can grow upward (fixed bottom).
- Profiles: shared "Default", per-character or named, applied instantly.
Simulation mode
/mmp simplays a fake 5-pull key in about 30 seconds to showcase every feature.- Covers the timer, deaths, forces, P / K tags, badges, missing mobs, NO PULL and the final boss.
Languages & more
- English and French, following your game language or set in the options.
- Dungeon, mob and map names come straight from MDT's translations.
- Full options page,
/mmpcommands and key bindings. - Built for WoW Midnight 12.1 and compliant with Blizzard's addon rules: no automation, no combat reading.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

