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MMP_Routing

Your MDT route, pull by pull: a live panel and minimap that follow your key so the whole group knows what to pull next and what you planned.
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MMP_Routing-v1.0.0.zip

File nameMMP_Routing-v1.0.0.zip
Uploader
sp4rkhsp4rkh
Uploaded
Sep 28, 2026
Downloads
9
Size
136.1 KB
Flavors
Retail
File ID
9002133
Type
R
Release
Supported game versions
  • 12.1.0

What's new

MMP Routing 1.0.0 — First public release (beta)

Your MDT route, pull by pull, while you run the key. Requires Mythic Dungeon Tools.

Pull panel

  • Current pull shown live: pull number in its MDT color, dungeon name, forces before → after the pull, pull value (+X % or BOSS).
  • Mob list with portraits, counters (3× → 1/3 → ✓), names in your game language and forces per mob group.
  • Aligned P (priority) and K (kick) tags on mobs.
  • Pull badges: BL, !! DPS, !! HPS, !! DEF, !! DEF TANK.
  • Notes column with your MDT notes for the pull.
  • Result line after each pull: "Pull 3 OK", missing mobs, off-list forces, skipped pulls.
  • Optional "Next:" line previewing the next pull.
  • Collapsed mode (header + pull strip only).

Key timer & forces bar

  • Big key timer (elapsed / limit) with deaths and time lost.
  • +3 / +2 / +1 bar showing the time left for each tier.
  • Timer stops on the official final time when the key is completed (green in time, red otherwise).
  • Forces progress bar: real forces in blue, what's left in the current pull in yellow (value, % or both).
  • Timer and bar stay in place outside a key, so the layout never jumps.

Minimap

  • The dungeon's MDT map, zoomed and centered on the current pull, with auto-framing of the next pull.
  • Current pull portraits with colored rings and an outline that turns orange in combat.
  • Next / previous / later pulls, off-route mobs, raid markers and your MDT drawings.
  • Level legend, including where the next pull is when it's on another level.
  • Manual zoom x0.5 to x2 (mouse wheel, + / −, right-click to reset), resizable 120–600 px.
  • Adjustable dot sizes and colors (colorblind-friendly).

NO PULL warnings

  • Mobs marked with a cross in MDT pulse red on the map.
  • A NO PULL banner is attached to the map when they are near the current or next pull.
  • Optional on-screen alert with sound, once per mob per key.

Automatic pull tracking

  • Follows enemy forces and boss kills, and moves to the next pull as soon as the last mob dies.
  • Handles unfinished pulls, skipped packs and moving on to a boss early.
  • When forces reach 100 %, remaining trash pulls are auto-validated.
  • Resets to pull 1 at key start.
  • Resyncs after /reload, disconnect or zone change, and remembers boss kills.
  • Manual override with < >, key bindings or /mmp next / /mmp prev.
  • Every player on the same route sees the same pull, with no addon communication needed.

MDT route standard

  • Raid markers: cross = NO PULL, skull = P, square = K, diamond = P + K.
  • Pull notes with #3, prio: / kick: lines and badge codes (BL, !!DPS, !!HPS, !!DEF, !!TDEF).
  • Mob names written in English work for every client language; typos are reported in chat.
  • Boss notes can be announced on screen when the boss starts (optional).

Mob forces on nameplates

  • Forces value above each mob's health bar in Mythic+ (%, raw value or both).
  • Adjustable text size and offset.

Routes & sharing

  • Pick any MDT route for the dungeon from the panel header; the choice is remembered per dungeon.
  • Share your route with your group before the key; it is saved into their MDT and selected automatically.
  • Option to block incoming shares.

Windows & profiles

  • Panel and map are independent windows: position, scale, grid snapping, lock and hover transparency for each.
  • Locked windows let clicks through to the game; the panel can grow upward (fixed bottom).
  • Profiles: shared "Default", per-character or named, applied instantly.

Simulation mode

  • /mmp sim plays a fake 5-pull key in about 30 seconds to showcase every feature.
  • Covers the timer, deaths, forces, P / K tags, badges, missing mobs, NO PULL and the final boss.

Languages & more

  • English and French, following your game language or set in the options.
  • Dungeon, mob and map names come straight from MDT's translations.
  • Full options page, /mmp commands and key bindings.
  • Built for WoW Midnight 12.1 and compliant with Blizzard's addon rules: no automation, no combat reading.