mMT v4.14
What's new
đ Fixes
- [DT-Combat-Time] The combat timer threw an error on every frame when the icon for in or out of combat was set to None.
- [Tags] The mMT-role tags threw an error on units without an assigned role, for example on your own frame while solo.
- [Tags] The mMT-health:current tag used the short number format, it now uses the long one while mMT-health:current:short stays short.
- [Datatext] The menus of the teleports, professions and game menu datatexts created new buttons every time they were opened, so the memory usage kept growing.
- [Datatext] The menus of the teleports, professions and game menu datatexts now close when combat starts, an open teleports menu used to cause blocked action errors.
- [Portraits] The test mode of the boss, arena and party frames threw an error with the Blizzard spec icon style.
- [DT-Score] Your own keystone could throw an error when the game returned no color for its level.
- [System] Mobs far above your level were saved as bosses for good and kept the boss classification on portraits and tags, the saved list is reset once.
- [DT-Teleports] Teleports are used by their ID instead of their name, so items and toys that share a name no longer pick the wrong one.
- [System] The changelog opened again after switching to another profile or character, it now only opens once per new version.
- [Localization] 16 texts of the Objective Tracker options and the two latency lines of the game menu tooltip were shown in English in the German client.
- [DT-Teleports] The highlight of the current dungeon was missing or marked the wrong dungeon after applying to several groups, after listing a new key right after a run and when your own group listed a dungeon.
- [Interrupt-On-CD] Warlocks only get the kick marker and castbar color while the Felhunter or Felguard is out, Spell Lock and Axe Toss now follow the cooldown of the pet instead of a fixed spell per spec.
- [Interrupt-On-CD] With a dead or missing warlock pet the castbar now shows the on CD color instead of ready.
- [Interrupt-On-CD] Specs without their interrupt talent, for example Holy Paladins without Rebuke, no longer get castbars colored as ready.
- [Interrupt-On-CD] The kick marker stayed visible when the interrupt came off cooldown during a cast.
- [Interrupt-On-CD] Changed colors only applied after a reload, they now apply to the next cast.
- [Interrupt-On-CD] Casts in dungeons could throw an error when the game hid whether they can be interrupted.
- [Execute-Marker] The marker also showed on friendly nameplates and on your personal resource bar, it now only shows on enemies.
- [Execute-Marker] With Only in combat enabled, the marker was missing on enemies at full health until they took damage.
- [Execute-Marker] The marker could stay hidden when a nameplate was set up before its size was known.
- [Execute-Marker] The automatic range now also updates when you learn new spells, for example Execute while leveling.
- [Cooldown-Manager] Enlarged icons could overlap because Blizzard's viewer moved them back to its own tight spacing, the icons now keep their spacing.
- [Cooldown-Manager] Switching to a profile with the cooldown manager disabled and back again created its containers, movers and hooks a second time.
- [Cooldown-Manager] Disabling the cooldown manager through a profile switch hid Blizzard's cooldown viewer until a reload, it now stays visible and a reload is offered.
- [Cooldown-Manager] Keybinds on ElvUI action bars 13 to 15 were not shown on the icons.
- [Cooldown-Manager] Items in the custom tracker could throw an error when the game returned no cooldown for them.
- [Important-Casts] Casts of enemies in dungeons and raids could throw an error because their spell ID is hidden in Midnight.
- [Important-Casts] The health bar color of a nameplate could be turned off again by a later cast in dungeons, it now stays until the unit dies or the nameplate shows a new unit.
- [Important-Casts] Changing the border or health bar color turned off the demo mode.
đ§ Updates
- [DT-Combat-Time] The combat timer updates its text once per second instead of on every frame.
- [DT-Game-Menu] The memory and CPU tooltip only reads the CPU usage of the top five addons instead of every installed one.
- [System] The portrait unit options and the color handling were rebuilt from shared templates, the options behave exactly as before but are easier to maintain.
- [Localization] Spanish, Mexican Spanish, French, Italian, Brazilian Portuguese, Russian, Korean and Simplified and Traditional Chinese are complete again, around 285 missing texts per language were translated.
- [Localization] Removed about 35 texts that were no longer used anywhere.
- [System] Every build now runs automatic code checks (luacheck and StyLua) first, a cleanup pass removed unused code and brought all files to one formatting.
- [DT-Teleports] The highlight of the current dungeon can be turned off and its color can be changed.
- [DT-Professions] The colored profession icons were redrawn with simpler shapes and stronger contrast, so they stay sharp at small sizes in game.
- [Cooldown-Manager] The viewers are only rearranged when an icon appears or disappears instead of on every aura and cooldown change, which saves a lot of work in combat.
⨠New
- [DT-Teleports] Optional highlight of the dungeon of your own keystone in the season list, with its own color.
- [Group-Keystones] New window next to the group finder listing that shows the keystones of your group, the keys of other players need Details! or BigWigs.
- [Interrupt-On-CD] Optional pixel glow around the castbar and/or health bar while a cast can be interrupted, optionally only for important casts and only when your interrupt is ready, with its own color.
- [Cooldown-Manager] Optional fixed width and height for the essential, utility, buff icon and custom tracker blocks, the icons shrink automatically so the block never gets bigger.
- [Cooldown-Manager] Own entries of the custom tracker can be set to show only while ready, only while on cooldown or only while missing (buff not on you, item not in the bags, empty slot), and can glow in their own color once they are ready.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

