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MidnightSimpleUnitFrames

Midnight Simple Unit Frames replaces the default unitframes with clean, minimal bars that show only the information you actually need.

File Details

MSUF_5.4_Beta_8

  • B
  • May 20, 2026
  • 3.52 MB
  • 23
  • 12.0.7+3
  • Retail

File Name

MidnightSimpleUnitFrames5.4-beta8.zip

Supported Versions

  • 12.0.7
  • 12.0.5
  • 12.0.1
  • 12.0.0

5.4 Beta 8 - 2026-05-20

Beta Release

  • Improved Menu2 search so the search box also works as an "ask" field for location-style questions such as where to move frames, change fonts, or adjust inline text colors.
  • Added generic English and German question handling for menu search, with better ranking for direct controls and sections instead of sending broad "where/how" queries to FAQ-style results.
  • Reduced menu search idle work by cancelling background indexing when leaving the Search page and rebuilding registry search records only when needed.
  • Improved Menu2 performance by avoiding redundant title, subtitle, navigation, status-bar, and search-result refresh work when the visible values did not change.
  • Added the first-use Search / Ask intro popover and updated the search placeholder to make natural-language menu search discoverable.
  • Fixed Advanced Gameplay menu clipping at smaller widths and scaled UI layouts by stacking Combat Timer, Combat Enter/Leave, Class-specific, and Combat Crosshair controls when space is tight.
  • Improved compact widget layout for sliders, switches, toggles, and edit boxes so controls clamp cleanly instead of overlapping or spilling outside their sections.
  • Fixed Group Frame preview note clipping by sizing the preview intro area dynamically for translated and wrapped text.
  • Added live party and raid previews while editing Group Frame bar settings, without taking over the normal Edit Mode group preview state.
  • Added configurable Target-of-Target inline text color modes: Auto, ToT Name Color, Target Name Color, NPC / Type Color, and Default Font Color.
  • Updated Target preview rendering and runtime inline text color resolution so the new ToT inline color modes match class, target-name, NPC reaction, NPC type, and default font color behavior.
  • Added German menu labels for the new inline color options.