File Details
MidnightSimpleUnitFrames4.324.zip
- R
- May 10, 2026
- 2.64 MB
- 6.9K
- 12.0.7+1
- Retail
File Name
MidnightSimpleUnitFrames4.324.zip
Supported Versions
- 12.0.7
- 12.0.5
MSUF Changelog - 4.324
Date: 2026-05-10
- Fixed friendly player range detection in group frames, including self/player being incorrectly faded as out of range.
- Added safer range fallbacks for unreliable
UnitInRangeresults. - Improved CDM/external anchor stability during edit mode, reloads, and combat lockdown.
- Improved Class Power and detached power bar anchoring/width sync with cooldown frames.
- Cleaned up Edit Mode popup behavior so layout and mover updates apply more directly.
MSUF Changelog - 4.323
Date: 2026-05-10
- Improved unitframe positioning by adding a clear screen-center anchor mode for more predictable profile sharing across characters.
- Added position-basis feedback in Edit Mode, including a quick action to convert frames to screen-center coordinates.
- Cleaned up anchor handling so stale custom anchors no longer override the selected positioning mode.
- Refactored core runtime code out of the main file into dedicated font, texture, icon layout, and bar background modules.
- Internal cleanup for easier maintenance and safer future changes.
MSUF Changelog - 4.322
Date: 2026-05-09
Added
- Added the missing +/- controls and numeric boxes for Player Power Bar options.
- Added position debug tooling for movement and reanchor diagnostics.
Changed
- Removed 3D portrait support because it is no longer supported by Blizzard during instanced combat.
Fixed
- Fixed unit frame movement and reanchor issues during combat, including reload-in-combat movement handling.
- Fixed Power Bar Border so it renders as a real full outline instead of only clipping or cutting the top edge.
- Fixed Power Bar Border reapply behavior after show/hide and layout refreshes.
- Fixed clipping in the Player Power Bar options section, including Embed into health bar and Smooth Fill.
- Fixed gradient scope handling for unit frames and group frames.
- Fixed absorb and heal-absorb preview refresh/cleanup behavior.
- Fixed stale dispel/aura glow cleanup on reused or retired group frames.
- Fixed Focus Kick preview time-text font live updates.
- Fixed boss highlight option handling.
- Improved position hook behavior for frame movement debugging.

