File Details
MidnightSimpleUnitFrames2.05.zip
- R
- Feb 19, 2026
- 1.25 MB
- 1.3K
- 12.0.1
- Retail
File Name
MidnightSimpleUnitFrames2.05.zip
Supported Versions
- 12.0.1
Midnight Simple Unitframes - v2.05
- Added improved combat timer anchoring
- Made combat timer click through
- Fixed issue with 3D portriats and 2D showing up the same time
- Fixed issue some rare cases filtering for "My Debuffs/Buffs" would not work
Midnight Simple UnitFrames — v2.0 (Release Canidate 4) Patch Notes
- Fixed issue with reverse fill castbar direction
- Fixed issue with some edge cases with powertext
- Fixed issue with reverse target fill toggle (this is the B)
Midnight Simple UnitFrames — v2.0 (Release Canidate 3) Patch Notes
- Fixed issue with plater and MSUF castbars
- Fixed edge case with auras
- Removed single/seperate row (not needed anymore) for auras as setting
- Fixed reload position anchor issue with auras
Midnight Simple UnitFrames — v2.0 (Release Canidate 2) Patch Notes
Added Focus Anchor to focus menu (like pet)
Fixed edge case with castbar error (0 feature loss)
Midnight Simple UnitFrames — v2.0 (Release) Patch Notes
Performance
- Massive performance upgrade (major refactors + memory/CPU improvements; ~5k lines rewritten).
- Additional performance cleanup and backend streamlining throughout the beta cycle.
Added
Edit Mode 2.0
- MSUF Tooltip is movable in Edit Mode (drag & place where you want).
- Text Anchor options in Edit Mode (per unitframe): Left / Center / Right anchors for Name, HP text, Power text (Copy-To supports these).
- Detach Power Bar (Edit Mode): detach and reposition Player / Target / Focus power bars via Edit Mode popup.
Bars / Absorb / Healing
- Reverse fill support added for unitframes; reverse fill is live-applied.
- Absorb/HealAbsorb anchor to Health Bar + improved descriptions.
- Absorb Bar: Overflow option added.
- Bar Menu Overrides: can now override HP/Power text style per unitframe via the Bar menu.
- Absorb settings now also support per-unit overrides.
- Aggro Bar option added under relevant coloring options.
- New self heal prediction (your heals only).
Auras 2.0
- Auras backend rewritten (Auras 2.0 overhaul).
- Option to use Blizzard-only aura timers.
- Option to show aura border (labeling noted as WIP during beta).
- Masque border toggle: option to turn off Masque border.
- IMPORTANT filter added in Advanced (per unitframe aura options).
- Grow directions for all auras.
Borders / Highlights
- Dispel border: blue border when player can dispel (can take priority over Aggro); includes color option in Colors menu.
- Purge/Stealable highlight added (border/highlight support).
- Priority sorting for Aggro / Dispel / Purge border types.
- Border thickness option, more color options, and a test mode for these border types.
Castbars
- Castbar backend improvements (performance + smoothness).
- Empower castbar smoother (improved smoothness/animation).
- Target castbar reverse direction toggle (always fill opposite direction).
- Castbar preview bugfix: preview no longer disappears in Edit Mode when using Boss Spacing.
Gameplay
- Mythic+ group kick tracker test feature added during beta.
- Interrupt Tracker — now included as a real feature.
Unitframes / Misc
- Pet frame anchoring: anchor Pet frame to Player/Target.
- Range-check system rewritten + expanded options.
- Added slash menu scaling options: scale unitframes, scale slash menu, scale via scroll wheel.
Options / UI
- Bar Menu is now scrollable.
- Colors menu: “Extra Color” options reorganized.
- Style pass: updated styling for Edit Mode / Copy-To / on/off buttons and other UI controls.
Bugfixes
Auras
- Fixed aura stack count issues.
- Fixed “cooldown timing bleed” where an aura ending could affect other aura timers.
- Fixed aura issues in 12.0.1 beta builds.
- Fixed aura cooldowns not refreshing correctly.
- Improved live updates + Edit Mode aura preview stability.
Castbars / Power
- Fixed long casts aborted back-to-back showing the wrong cast time.
- Fixed power bar gradient not live-applying.
UI / Profiles / Colors
- Fixed class color getting stuck (beta regression).
- Fixed profiles clipping out of the slash menu.
- Fixed colors wrongly applying during target swap.
- Fixed issue where Masque could cost too much performance; improved Masque support.
Indicators / Status
- Fixed AFK/DND causing Lua errors in instances (disabled/neutralized there).
- Fixed dead indicator persisting after being resurrected.
Misc
- Fixed Expressway showing twice in the font list.
- Fixed positioning inconsistencies that could differ in combat.
- Fixed castbar preview disappearing with boss spacing in Edit Mode.

