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MidnightSimpleUnitFrames

Midnight Simple Unit Frames replaces the default unitframes with clean, minimal bars that show only the information you actually need.

File Details

MidnightSimpleUnitFrames1.5r2a.zip

  • R
  • Jan 5, 2026
  • 877.71 KB
  • 1.8K
  • 12.0.1+1
  • Retail

File Name

MidnightSimpleUnitFrames1.5r2a.zip

Supported Versions

  • 12.0.1
  • 12.0.0

Midnight Simple Unit Frames — Release Changelog V.1.5r2

  • Fixed issue with castbars drifting when interrupted
  • Fixed issue Auras not showing tooltips in combat

 

Midnight Simple Unit Frames — Release Changelog V.1.5r1

Highlights

  • Flash / Slash Menu (/msuf) overhaul with the finalized Midnight skin, smoother roundings, better checkmarks, minimum window size, and multiple UI fixes.
  • Castbar backend upgrades (snappier updates + Empowered Cast API for Target / Focus / Boss) and better sync across all castbars.
  • Huge color & styling expansion: styling sheet, major coloring bugfix, more color options across Gameplay, Powerbars, and advanced Dark Mode control.
  • Auras upgrade: Masque support, Edit Mode aura popup menus, and early Auras 2.0 filtering.

New & Improved

Flash / Slash Menu (/msuf)

  • Finalized the Midnight UI skin
  • Added super ellipse for smoother rounded corners
  • Restyled checkmarks
  • Added a minimum window size
  • Added a UI Scale option for the menu (scaler)
  • Added a Discord link directly in the UI
  • Fixed excessive headroom in unitframe options + various tooltip/layout fixes

Castbars

  • Empowered cast support for additional units Target / Focus / Boss
  • Castbars updated to feel more responsive
  • Duration Objects now handle bar animations
  • New option: disable MSUF castbars in the Blizzard AddOns list to use default Blizzard castbars
  • Removed the legacy castbar Edit Mode button from the castbar menu (castbar positioning uses the unified Edit Mode workflow)
  • Added 5 white bars for channeled spell damage ticks 
  • Added glow effect for castbars 

Edit Mode

  • Expanded Snap Mode:
  • Snap to Grid or snap to Other Unit Frames
  • Rearranged Edit Mode UI for better usability
  • Added toggle to show/hide arrow controls
  • Unitframe enable/disable moved into a scrollable list
  • Aura popup menu in Edit Mode for quick access to aura positioning/layout options

Auras / Auras 2.0

  • Masque support for all auras
  • Auras 2.0 early menu added
  • Added 10+ API-based filters (Target / Boss / related units)
  • Added basic boss aura preview
  • Added highlighting for stealable / purgeable

Unit Frames

  • Added HP Text Spacer option to separate full value and % for cleaner readability/layout control

Colors & Gameplay

  • Added color options for all gameplay features (crosshair, cooldown visuals, etc.)
  • Added advanced Dark Mode color tuning
  • Added powerbar coloring options
  • Added option to apply different gradient directions

Fonts

  • Added Expressway font

Import / Export

  • Improved import/export functionality

Bug Fixes

  • Fixed MSUF style toggle getting stuck in the menu
  • Fixed boss castbars not correctly showing interruptible / non-interruptible
  • Fixed Target castbar delay (5-frame delay) — now all castbars are in sync
  • Fixed power spacer issues
  • Fixed Edit Mode freezing caused by a scaling issue
  • Fixed Focus Kick options menu moving weirdly in the Slash Menu
  • Various additional fixes and backend improvements across menus, castbars, auras, and tooltips

Known Issues

  • Slash Menu Search: not all search functions work yet (will be expanded in upcoming updates).