File Details
MidnightSimpleUnitFrames1.5r2a.zip
- R
- Jan 5, 2026
- 877.71 KB
- 1.8K
- 12.0.1+1
- Retail
File Name
MidnightSimpleUnitFrames1.5r2a.zip
Supported Versions
- 12.0.1
- 12.0.0
Midnight Simple Unit Frames — Release Changelog V.1.5r2
- Fixed issue with castbars drifting when interrupted
- Fixed issue Auras not showing tooltips in combat
Midnight Simple Unit Frames — Release Changelog V.1.5r1
Highlights
- Flash / Slash Menu (/msuf) overhaul with the finalized Midnight skin, smoother roundings, better checkmarks, minimum window size, and multiple UI fixes.
- Castbar backend upgrades (snappier updates + Empowered Cast API for Target / Focus / Boss) and better sync across all castbars.
- Huge color & styling expansion: styling sheet, major coloring bugfix, more color options across Gameplay, Powerbars, and advanced Dark Mode control.
- Auras upgrade: Masque support, Edit Mode aura popup menus, and early Auras 2.0 filtering.
New & Improved
Flash / Slash Menu (/msuf)
- Finalized the Midnight UI skin
- Added super ellipse for smoother rounded corners
- Restyled checkmarks
- Added a minimum window size
- Added a UI Scale option for the menu (scaler)
- Added a Discord link directly in the UI
- Fixed excessive headroom in unitframe options + various tooltip/layout fixes
Castbars
- Empowered cast support for additional units Target / Focus / Boss
- Castbars updated to feel more responsive
- Duration Objects now handle bar animations
- New option: disable MSUF castbars in the Blizzard AddOns list to use default Blizzard castbars
- Removed the legacy castbar Edit Mode button from the castbar menu (castbar positioning uses the unified Edit Mode workflow)
- Added 5 white bars for channeled spell damage ticks
- Added glow effect for castbars
Edit Mode
- Expanded Snap Mode:
- Snap to Grid or snap to Other Unit Frames
- Rearranged Edit Mode UI for better usability
- Added toggle to show/hide arrow controls
- Unitframe enable/disable moved into a scrollable list
- Aura popup menu in Edit Mode for quick access to aura positioning/layout options
Auras / Auras 2.0
- Masque support for all auras
- Auras 2.0 early menu added
- Added 10+ API-based filters (Target / Boss / related units)
- Added basic boss aura preview
- Added highlighting for stealable / purgeable
Unit Frames
- Added HP Text Spacer option to separate full value and % for cleaner readability/layout control
Colors & Gameplay
- Added color options for all gameplay features (crosshair, cooldown visuals, etc.)
- Added advanced Dark Mode color tuning
- Added powerbar coloring options
- Added option to apply different gradient directions
Fonts
- Added Expressway font
Import / Export
- Improved import/export functionality
Bug Fixes
- Fixed MSUF style toggle getting stuck in the menu
- Fixed boss castbars not correctly showing interruptible / non-interruptible
- Fixed Target castbar delay (5-frame delay) — now all castbars are in sync
- Fixed power spacer issues
- Fixed Edit Mode freezing caused by a scaling issue
- Fixed Focus Kick options menu moving weirdly in the Slash Menu
- Various additional fixes and backend improvements across menus, castbars, auras, and tooltips
Known Issues
- Slash Menu Search: not all search functions work yet (will be expanded in upcoming updates).

