DamagePerMana-0.1.0
What's new
Initial release.
- Heal per mana on every healing spell tooltip, with the tooltip's base heal and mana cost.
- Rank efficiency line comparing every rank you know; the most efficient rank is marked in green.
- Gear and talents included: bonus healing is applied with Classic-era coefficients, and percentage talents (Spiritual Healing, Improved Renew, Gift of Nature, Healing Light, Purification) are added in. The base value stays visible in brackets.
- Observed values from your own casts, using the built-in damage meter, so real results sit next to the estimate.
- Comparison window (/hpm) listing all healing spells and ranks sorted by heal per mana.
- Absorbs (Power Word: Shield) count as healing; toggle with /hpm absorbs.
- Options panel entry and /hpm commands; see the description for the full list.
This mod has no additional files

