File Details
1.1.0-Release
- R
- Nov 2, 2021
- 1.90 MB
- 186
- 9.1.0
- Retail
File Name
MacroBlocks-1.1.0-Release.zip
Supported Versions
- 9.1.0
Macro Blocks Changelog
1.1.0-Release
Fixed
- Extra spaces in macro text
Added
-
4 Command blocks
- /equipset, /equipslot, /targetfriend, /targetenemy
-
3 Condition blocks
- combat, exists, dead
-
2 Condition modifier blocks
- no, & (and)
-
6 Target blocks
- moved: \@mouseover, \@cursor, \@focus to new target group
- new: \@player, \@target, \@pet
Removed
- /summonpet (will return with the release of the advanced block palette)
1.0.2-Release
Fixed
- Multiple socket blocks, edit blocks, or mod blocks will no longer overwrite each other
1.0.1-Release
Fixed
- [ mod ] block now properly shifts adjacent blocks when opened/closed
- socket block will not throw errors when toys are dropped on it
1.0.0-Release
Added
- 20 blocks for the initial release with many more to come
-
8 Command blocks
- /use & /cast
- /target, /focus, /cleartarget, /clearfocus
- /equip, /summonpet
-
6 Condition blocks
- [ help ], [ harm ]
- A configurable [ mod ] block that allows multiple mod keys
- [ \@ focus ], [ \@ mouseover ], [ \@ cursor ]
-
4 Utility blocks
- #Show, #Showtooltip
- A newline/return block that creates a new line in the macro and the block stack
- A ; (semicolon) block for separating arguments with different conditions in the same command
-
2 User input blocks
- A text box for entering custom text (the primary macro text box still works too, obviously)
- A socket block that accepts dragged and dropped spell, item, toy, pet, and mount buttons
-
Graphical overhaul of many elements in the Macro Frame
-
Saved Variable storage of account & character macros
- This will be utilized for cross-character macro sharing in a future update

