v0.1.14
What's new
v0.1.14
- Start tracking immediately after a successful listing and preserve it through portals and temporary listing-data gaps.
- Add a Delist overlay that uses Blizzard's native action and stops tracking.
- Preselect Relaxed when opening the SoloQ Start a Group form.
- Avoid repeating unchanged enchant and gem warnings when relisting the same party.
v0.1.13
- Stop overwriting Blizzard's native playstyle field or forcing listing-editor refreshes, avoiding an addon taint source in the protected edit-title path.
- Choose a playstyle through Blizzard's dropdown. SoloQ still submits its listings as Relaxed and preserves the native title.
v0.1.12
- Open post-run voting for every addon user after completed Mythic+ runs, including group members who did not start SoloQ.
- Send the SoloQ group announcement only from the current leader.
- Preserve captured teammate specializations when later inspection data becomes unavailable before the dungeon starts.
- Use an opaque background for the Report a Player copy-link window.
- Add a top-right X button to close the voting window.
v0.1.10
- Announce only missing gear requirements: omit zero enchant or gem counts.
- Website: add terms and conditions covering respectful play, prohibited abuse, honest reports, moderation, and appeals.
v0.1.9
- Website: open the current character report form from the navbar.
- Website: add a privacy and cookies policy with a shared footer link.
- Website: improve recent-run score spacing and sidebar scrolling.
- API: preserve existing character records when export links are reused.
- Addon runtime behavior is unchanged from v0.1.8.
v0.1.8
- Wait up to one minute when missing Bloodlust blocks an otherwise eligible applicant, then allow applicants without Bloodlust. Other rules still apply.
- Prevent roster capture from crashing when player realm data is unavailable. Preserve the last valid snapshot and resume capture when realm data returns.
v0.1.7
- Reserve room for at least one Bloodlust class and one melee DPS when selecting applicants, counting the host, joined players, and pending invites.
- Track dungeon runs using the active challenge-mode dungeon ID so completed runs can open voting correctly. Show tracked and completed IDs on mismatches.
v0.1.6
- Add Copy SoloQ Profile Link to your portrait and other players' portrait, party, and raid menus. Other players' links open as visitor profiles.
- Capture teammate identities and specializations before a dungeon starts, preserving the voting roster when live unit information becomes restricted.
- Keep formation tracking through partial groups and confirm that a SoloQ invitee joined before enabling votes for a completed run.
- Add
/soloq vote-debugto show voting lifecycle diagnostics. - Announce SoloQ's contribution once in party chat when the completed-run voting window opens. Test previews do not send an announcement.
v0.1.4
- Add a permanent developer-maintained player exclusion list, initially empty. Excluded players cannot be selected by SoloQ, and their upvote totals and addon vote messages are ignored.
- Disable Sign Up and close application dialogs for group listings with a known excluded leader. Listings remain visible; checks defer in combat.
- Colour upvote counts by tier in player and voting-window tooltips: grey, white, green, blue, purple, and legendary orange.
- Send gear warnings to party chat only from the party leader. Other members retain local warnings; gaining leadership sends unsent warnings.
v0.1.3
- Show four portraits in the voting window, with clearer Negative vote wording and a disabled Report a Player button marked Coming soon.
- Add
/soloq vote-testto preview four fictional teammates without a dungeon or party. Preview votes are never saved. - Share random batches of up to ten players' positive upvote totals with other SoloQ users in the party. Only higher totals update saved counts; repeated messages do not add votes. Negative votes remain private.
- Count each new Positive vote once per completed run and preserve totals across reloads and characters. Personal negatives still avoid a player for 24 hours, after which saved positives apply again.
- Show saved upvote counts in player tooltips and when hovering portraits or names in the voting window. Hide the line when the count is zero.
v0.1.2
- Add optional Positive and Negative votes for the four teammates after a completed SoloQ dungeon. Votes are stored locally by Name-Realm and shared across your characters.
- Prefer eligible positively rated applicants. Skip negatively rated players for 24 hours, then let them apply normally again.
- Preserve run tracking through reloads and recover pending voting prompts.
- Allow leaders to create or restart SoloQ with existing party members, counting their roles and specializations before selecting applicants.
- Pause selection during temporary leadership loss and resume when leadership returns to the same listing, preserving pending invitations.
v0.1.1
- Form a Mythic+ party with one tank, one healer, and three damage dealers, avoiding duplicate specializations.
- Require a real click for Blizzard's invite action and wait at least one second after each confirmed invite.
- Adjust the applicant rating threshold with minus, plus, and reset buttons.
- Inspect every joined party member and report missing enchants and gems in party chat, including tanks. No players are automatically removed.
- Improve inspection retries, invite reservations, and party tracking.
- Add a compact addon icon. Group searching remains unavailable.
This mod has no additional files