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LostControl

Notify team about CC effects (stunned/silenced/feared/slowed etc) meaning you have lost control

File Details

LostControl v3.10

  • R
  • May 12, 2018
  • 17.97 KB
  • 4.9K
  • 7.3.5
  • Retail

File Name

LostControl_v3.10.zip

Supported Versions

  • 7.3.5

2018-05-12 (3.10)

  • Changed default chat channels away from party
  • Improved detection of spell school locking

2017-12-14 (3.9.1)

  • Updated interface number to remove 'out of date addon' warnings

2017-08-12 (3.9)

  • Changed how the debuff watch checkboxes have their config saved
  • Airborne message now uses same player role config as other messages

2017-07-16 (3.8)

  • Fixed bug that meant the first report of a problem ignored your min debuff time configuration
  • Fixed bug that meant the recovery message could be sent when the initial message wasn't
  • Fixed bug that meant some debug messages ended up in chat
  • Improved logic around when to say the recovery message
  • Added spec & role updates to a couple of game events to ensure I'm working with the correct role

2017-07-05 (3.7)

  • Fixed bug with 'player is airborne' alert introduced by an API change at some point
  • Added ability to toggle the falling message in the options panel

2017-06-03 (3.6)

  • Updated interface number to remove 'out of date addon' warnings

2015-10-07 (3.5)

  • Minor change - reduced sensitivity of "player is airborne" message and updated interface number to stop the addon seeming out of date

2015-01-03 (3.4)

  • Made it possible to customise the whole announcement message, not just the second part
  • (If you have already customised the second part of the message, to make it look like before start the message with "%REF ")

2015-01-01 (3.3)

  • Fixed possible error in messaging code
  • Moved Charge as a named debuff from stun to root
  • Fixed detection of phrases disoriented and sapped under incap
  • Fixed usage of the min debuff time config
  • Added ability to customise the second part of the announcements (i.e. The healer (Shamlot) {your text here})

2014-12-30 (3.2)

  • Fixed numerous messaging issues, including requiring a group to use the SAY channel and missing/repeated callouts

2014-12-29 (3.1)

  • Stopped messages appearing too close to each other near the end (avoids "1 second remaining", "no longer..." chat spam)

2014-12-29 (3.0)

  • Added support for multiple languages (translations require completion)
  • Changed storage of configs, so that they are now not only per character, but also per role (dps/healer/tank)
  • Fixed a bug introduced in v2.6 with the 'say' channel
  • Some behind-the-scenes improvements