File Details
LootX_04-05-26.zip
- R
- May 4, 2026
- 205.53 KB
- 380
- 12.0.7+4
- Classic + 3
File Name
LootX_04-05-26.zip
Supported Versions
- 12.0.7
- 12.0.5
- 5.5.4
- 2.5.5
- 1.15.8
[1.15.2] - 2026-05-04
Fixed
- Options (`Options.lua`): Retail Settings flow: store the numeric category ID from either the 2nd or 3rd return of `AceConfigDialog:AddToBlizOptions` (Ace3 / WoW 12.0 differences). `OpenPanel` no longer calls `InterfaceOptionsFrame_OpenToCategory` when that API is absent (nil) on modern clients; uses `Settings.OpenToCategory(id)` when `id` is a number, otherwise `C_SettingsUtil.OpenSettingsPanel`, `Settings.Open`, or `ShowUIPanel(SettingsPanel)`; legacy `InterfaceOptionsFrame_OpenToCategory` only if the global exists. Profile subcategory still parents to the resolved numeric ID or `"LootX"`.
- Options / embedded AceConfigDialog: `GameTooltip:SetText` on Retail 12.x expects `(text, r, g, b, alpha, textWrap)`; the old 5-argument form passed `true` as alpha and errored on hover (e.g. checkboxes). Added `AceCfgTooltip_SetTitleLine` (try 6-arg, fallback 5-arg) for option and tree tooltips.
- Group: Optional “Flash screen edge” on high-quality rolls no longer uses `UIFrameFlash(Minimap)`, which could leave the minimap hidden or broken with ElvUI / SexyMap; uses a short, mouse-transparent LootX-owned overlay instead.

