File Details
v3.03
- R
- Jul 8, 2026
- 1.83 MB
- 27
- 12.0.7+1
- Retail
File Name
v3.03.zip
Supported Versions
- 12.0.7
- 12.0.5
# v3.03
Reliability and polish. This version tightens how loot sessions, duplicate drops, and trades are tracked, plus a few visible tweaks. More is still to come in this version.
## New
- **Priority Browser now shows priority numbers** — each entry lists its priority number, and the window is laid out in three tidy columns: name, priority, and sim data (MS/OS, spec, sim value and %).
- **Grace windows for missed rolls** — once a session's timer has expired, the loot master can select a candidate and press Prompt to grant them a personal 30-second window to change their auto-passed response. Great for the raider who went AFK at the wrong moment. The council sees an hourglass on the row while the window is live, so a late response change is clearly ML-sanctioned.
- **Trade reminders that watch the clock** — Loot Drama now tracks the 4-hour trade window for each item you owe a winner and warns you as it counts down, with a pop-up as the deadline nears, so nothing goes soulbound undelivered. The Trades Pending window can be dragged wherever you like and reopened any time with `/ld trades` or from the main window, and it flags winners who have gone offline or left the group.
- **Pickups Pending** — when another raider owes *you* an item, you now get a matching reminder with a live countdown and a one-click way to open the trade once you're in range.
## Improved
- **Aligned difficulty colours** — Normal, Heroic and Mythic labels now use consistent colours across the addon and website.
- **Announcement channels streamlined** — Award, Session and Completed-trade notifications now each offer only the channels that fit: awards to Raid / Raid Warning / Guild / Officer, session starts to Raid / Raid Warning / Guild, and trade prints to System (local) / Raid / Officer. A previously-saved channel that's no longer offered is switched to a supported one automatically.
- **Session banner setting renamed** — "Show RAID_WARNING banner on session start" is now "Show Header Text only as Raid Warning on session start", and it shows just the header text (nothing when the header is blank). The default session header is now "Loot Session Starting".
- **Announcement previews in test sessions** — running `/ld vote test` while solo now shows each award and session announcement as a clearly-marked local preview instead of silently sending nothing.
- **Prompt button tells the truth** — pressing Prompt with nobody selected now reports how many raiders were actually nudged, says so when everyone has already responded, and points you at the grace-window flow once the timer has ended (instead of claiming it prompted people it couldn't reach). Nudged candidates get a megaphone marker on their row with a "prompted Xs ago" tooltip, and a short cooldown stops a double-click from double-pinging raiders.
- **Bank awards announce the bank, not a player** — Bank awards now always go to the master looter (who carries the item to the guild bank), and the chat announcement reads "Item was awarded to the guild bank." with no player name.
- **Smoother during loot drops** — the roll window and voting frame no longer rebuild click handlers or re-query equipped item levels while responses stream in after a boss kill, cutting stutter at the busiest raid moment.
- **Smaller website exports** — the export JSON is now compact, roughly halving the clipboard payload on big raid nights. Same data, same format — just without the decorative whitespace.
- **Timed-out rolls read clearly** — a raider who never answered before the timer ended now shows as "Timed out" rather than a pass, and the loot master can re-open the roll for everyone who timed out in a single Prompt.
- **Steadier during boss pulls** — history and priority-data shares now wait out combat and send the moment the fight ends, instead of failing mid-pull, and large priority imports are spread across frames so importing no longer hitches the game.
- **A round of interface polish** — a live character count while writing a note, a final-seconds highlight on rolls still waiting on you, hover explanations on the voting-frame column headers, and the "close with Escape" setting now takes effect immediately. Staged drops you haven't started yet can be reopened with `/ld vote pending`, and the raid-frame overlay has a test mode for positioning it outside a raid.
## Fixed
- **Ended sessions stay closed** — a session that ended without an award now correctly shows as closed and can't be re-opened or voted on when the next boss's loot starts. Stray votes and responses from an old session no longer bleed into the current one.
- **Award Later banner reaches everyone** — council members who aren't the loot master now see the "Award Later" banner in the voting frame.
- **Voting rows hold still** — rows no longer slide around under your cursor while votes are streaming in.
- **Response lock respected** — when the loot master sets your response for you, your roll buttons now lock correctly.
- **Trades clear reliably** — completed trades now clear from the pending list even when you drag the item across manually, or when it was sitting in another raider's bags.
- **Reset Colours sticks** — Reset Colours in Settings > Appearance now also resets the accent colour, and the reset survives a `/reload`.
- **Completed-trade notifications no longer go missing** — trade messages sent to Raid or Officer chat could be silently dropped by the game (item links weren't wrapped, and multi-item trades ran over the chat length limit). They're now sanitised and sent one line per item, so they arrive reliably.
- **Raid Warning falls back gracefully** — announcing to Raid Warning when you aren't raid lead or assistant no longer silently fails; the message is sent to normal Raid chat instead.
- **History shares keep your delivery stamps** — accepting a "Share History to Raid" transfer no longer overwrites rows you already hold; matching rows merge additively, so locally-recorded trade/delivery evidence survives the share.
- **Cross-realm award names** — the Disenchant recipient and award-reason fallbacks now stamp full Name-Realm winners like every other award path, keeping history lookups exact in cross-realm raids.
- **Timers agree everywhere** — closed a rare case where the loot master's countdown could show half the raiders' response window, and hardened an older session-start message against mis-ordered delivery.
- **Share progress speaks your language** — three broadcast-progress messages were English-only; they now respect your client language.