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LoneBit UI Forever

Minimalistic unit frames, auras, combo points and PW: Shield absorb in one configurable panel.
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LoneBitUIForever-v0.2.0.zip

File nameLoneBitUIForever-v0.2.0.zip
Uploader
ValhaelValhael
Uploaded
Sep 24, 2026
Downloads
27
Size
49.8 KB
Flavors
Forever
File ID
8962531
Type
R
Release
Supported game versions
  • 1.60.1

What's new

Changelog

0.2.0 - 2026-09-24

Settings survive a restart on WoW Forever

  • The Forever beta client writes addon saved variables at logout but never reads them back, for any addon. Settings are now kept in a handful of per-character macros which the client does save and restore. They are written a few seconds after every change, at logout, and on demand with /lbf save. Leave those macros alone - they are your settings.
  • Saved variables are still written and are tried first, so a fixed client takes over on its own.
  • Only values that differ from the defaults are stored, packed down to about five macro slots.

New: XP bar

  • Width up to 7680 px, or stretched to the screen width and following the resolution and UI scale; height, scale, colors, background.
  • Rested XP drawn in its own color from the end of your current XP.
  • Text with current / level total (or XP still needed) and the rested bonus in parentheses; align it left, center or right and place it above, inside or below the bar.
  • Hides Blizzard's XP bar; hides itself at the level cap.

Settings panel rebuilt

  • A menu on the left - Profiles; Frame, Health, Resource, Cast bar, Buffs and Debuffs under each unit; Buffs / debuffs; Combo points; Shield; XP bar - and one wide column of options on the right.
  • Sliders and the scrollbar are clearly visible. Shift or Ctrl and the mouse wheel move a slider one step at a time.
  • Bars can be up to 1920 px wide.
  • The Profiles page shows the state of the macro store and has a Save now button.

Unit frames

  • The header shows the PvP flag and the rested state next to the class icon, name and level.
  • Every bar's text can be aligned left, center or right and placed above, inside or below its bar. The cast timer takes the end the spell name leaves free.
  • The header, the resource bar and the cast bar have their own text size and color.
  • A frame that fails to draw no longer stops the others from drawing.

Shield tracker

  • Icon size, gap to the bar and placement: left of, above or below the bar.
  • The amount and the time can be aligned and placed like every other bar text.

Fixes

  • Cast bar text placed above or below the bar starts flush with the bar's edge.
  • PvP and rested readings are screened for secret values before being tested.

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