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LidMusic

Plays your custom music or sound when Heroism/Bloodlust is activated

File Details

LidMusic v1.0.4 - Midnight

  • R
  • Apr 3, 2026
  • 18.83 MB
  • 88
  • 12.0.1
  • Retail

File Name

LidMusic.zip

Supported Versions

  • 12.0.1

LidMusic v1.0.4 (Midnight) — Major Trigger Update - 2026-04-04

Highlights

  • Hero Mode renamed to Bloodlust Trigger
  • Added SpellID Trigger
  • Added Command Trigger
  • Added major Bloodlust Trigger improvements based on exact debuff SpellIDs
  • Added new Stats Trigger modes and rule types
  • Improved trigger editor layout, sorting, and playback reliability

Important

  • Bloodlust Trigger Type is fully developed and ready
  • SpellID Trigger Type is currently in Alpha. The foundation is set and this Trigger will not cause any errors. However, it is not fully reliable yet, especially in combat, and may miss or delay triggers depending on the SpellID used.

 


LidMusic v1.0.3 (Midnight) — Features + Performance — 2026-03-08

  • Added a required companion dependency: LidMusic_UserMedia.
  • Moved custom music root to:
    Interface\AddOns\LidMusic_UserMedia\Your_Music
  • This change protects personal music files from being overwritten by future LidMusic updates.
  • Added LidTools grouping metadata for cleaner AddOns list structure.

Important

Download the required dependency LidMusic_UserMedia from CurseForge and place your files in Interface\AddOns\LidMusic_UserMedia\Your_Music

  • LidMusic_UserMedia is now required.
  • LidMusic will not load if LidMusic_UserMedia is missing or disabled.
  • Supported formats remain: .mp3, .ogg, .wav
  • If newly added files are not detected immediately, use /reload

 

LidMusic v1.0.2 (Midnight) — Features + Performance — 2026-03-06

New Features

  • Added **Trigger Stop Time** (per music file): optionally stop playback after a configurable number of seconds.
  • Added **Category Randomizer** in Trigger settings: play a random track from a selected My Music category.
  • Randomizer now avoids immediate repeat of the same track when possible.

Performance & Stability

  • Reduced idle/runtime overhead with smarter trigger arming and cooldown-aware checks.
  • Added detection mode framework (**Standard / Robust**, plus dev-only **Light** test mode).
  • Improved trigger runtime hardening and fallback handling for safer behavior across different setups.

Developer / Diagnostics

  • Added optional **trigger stop diagnostics** in Developer Mode to trace why playback was interrupted or stopped.
  • Expanded Developer Mode controls with clearer feature-specific toggles.

 

LidMusic v1.0.1 (Midnight) — Hotfix — 2026-02-24

  • Added a placeholder text file in `Media/Your_Music` so the folder is preserved after ZIP extraction.
  • No gameplay, trigger, or UI logic changes.

 

LidMusic v1.0.0 (Midnight) — Initial Public Release  — 2026-02-24

  • Profile-based music trigger addon with per-profile and per-trigger setup.
  • Added Hero Trigger (haste spike detection) with configurable:
    • trigger range (min/max)
    • reaction time
    • cooldown
    • optional out-of-combat mode
  • Added full My Music workflow:
    • categories
    • add/rename/delete music entries
    • preview playback
    • paging/sorting improvements
  • Added profile workflow improvements:
    • activate/deactivate
    • import/export strings
    • specialization/profile assignment handling
  • Added in-editor tutorial pages and FAQ sections.
  • Added option to disable tutorial images (for lower disk usage).
  • Performance/stability polish:
    • Codebase cleanup and reliability hardening for first public release
    • API/global naming hardening
    • reduced addon-conflict risk
    • improved popup and UI behavior

Important Notes

  • Supported formats: .mp3, .ogg, .wav
  • If a newly added file does not play immediately, use /reload
  • Trigger playback volume is best-effort (depends on file/client behavior)