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LibFrameFade

Library that attempts to resolve issues with UIFrameFade taint.

File Details

v13

  • R
  • May 7, 2024
  • 7.29 KB
  • 163
  • 10.2.7+2
  • Classic + 1

File Name

LibFrameFade-v13.zip

Supported Versions

  • 10.2.7
  • 4.4.0
  • 1.15.2

LibFrameFade

v12

  • TOC bump.

v11

  • TOC bump.

v10

  • TOC bump.

v9

  • TOC bump.

v8

  • TOC bump for patch 10.1.0.

v7

  • Add proper upgrade logic for disabling the library in Classic clients if migrating from v4- to v7+ at runtime.

v6

  • Repackage for proper Classic interface version support.

v5

  • Disabled functionality in Classic clients as UIFrameFade has been patched there for a long time now.

v4

  • Reimplement UIFrameIsFading to return correct results for addons that need it.
    • This causes the UIFrameIsFading to always taint if called, however the function is unused by Blizzard in all current versions of the game.
  • Minor performance optimizations with regards to closure generation for script handlers.

v3

  • Fixed an issue where ElvUI's chat frame tabs would incorrectly fade out when not actively hovered over.

v2

  • Fixed an issue where animations could have incorrect durations in edge cases where the frames had already been partially animated by the default UIFrameFade manager.
  • Fixed an issue where user code that modifies the on-finish callback or its arguments in the fadeInfo table directly would not result in the correct function or arguments being used when the animation finishes.
  • Minor performance tweaks to reduce memory churn when processing frames.

v1

  • Initial release.